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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-09-06 01:04:43 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-09-06 01:04:43 +0000
commitc9280b209b895d9ce902114acd2ba527b002049c (patch)
treec1f3313afb08df45f86551df9c9009c19a530cd6 /crawl-ref/source/beam.h
parent6130fccaade80830ca14374b7803a5aa0ef6dfe5 (diff)
downloadcrawl-ref-c9280b209b895d9ce902114acd2ba527b002049c.tar.gz
crawl-ref-c9280b209b895d9ce902114acd2ba527b002049c.zip
Add the flaming corpse monster, as specified in FR [1746720], with
several tweaks: its resistances are the inverse of the freezing wraith's, but with sticky flame resistance added, and its console character is a lightred 'z'. As specified, it uses a sticky flame melee attack: AF_NAPALM. Note that it needs a tile. Also, expand the list of servants that Yredelemnul can send, as specified by Lemuel awhile ago (including the flaming corpse). This expansion allows the sending of more than one creature per instance, currently only used for Yred's flying skulls. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6873 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/beam.h')
-rw-r--r--crawl-ref/source/beam.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/crawl-ref/source/beam.h b/crawl-ref/source/beam.h
index e062a78c5e..5c5959c7ae 100644
--- a/crawl-ref/source/beam.h
+++ b/crawl-ref/source/beam.h
@@ -169,6 +169,10 @@ public:
killer_type killer() const;
};
+void sticky_flame_player();
+
+void sticky_flame_monster(int mn, kill_category who, int hurt_final);
+
dice_def calc_dice( int num_dice, int max_damage );
// Test if the to-hit (attack) beats evasion (defence).