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authorharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2007-06-27 19:57:56 +0000
committerharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2007-06-27 19:57:56 +0000
commitda9c4accf8c06831d99a0c1a6e66d20b480c26b0 (patch)
tree2172758653068e6d80a96a723ed332d518056b53 /crawl-ref/source/beam.h
parent9b41135da821d07d54c7a6ee75ed6dcbd19e9322 (diff)
downloadcrawl-ref-da9c4accf8c06831d99a0c1a6e66d20b480c26b0.tar.gz
crawl-ref-da9c4accf8c06831d99a0c1a6e66d20b480c26b0.zip
Added the Portaled Projectile spell, following 1686312.
Hopefully I didn't break the fsim_ranged code in the process. PP is now arbitrarily stuck into Spatial Translocations; it will be moved out when we add a Book of Archery. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1670 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/beam.h')
-rw-r--r--crawl-ref/source/beam.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/crawl-ref/source/beam.h b/crawl-ref/source/beam.h
index 1b7b164e18..3ba47b3abc 100644
--- a/crawl-ref/source/beam.h
+++ b/crawl-ref/source/beam.h
@@ -96,6 +96,8 @@ void mimic_alert( struct monsters *mimic );
void zapping( zap_type ztype, int power, struct bolt &pbolt );
-int affect(struct bolt &beam, int x, int y);
+int affect(bolt &beam, int x, int y);
+
+void beam_drop_object( bolt &beam, item_def *item, int x, int y );
#endif