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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-09-13 10:50:38 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-09-13 10:50:38 +0000 |
commit | df1ad0a3b4c71a9273461aca8abd29fc30be544a (patch) | |
tree | 35e16747eaf39b7c70cd2bf490cafef46b11d0e4 /crawl-ref/source/branch.cc | |
parent | bfa4a6fb7aba3802a11730797319ac11dcdb9aa0 (diff) | |
download | crawl-ref-df1ad0a3b4c71a9273461aca8abd29fc30be544a.tar.gz crawl-ref-df1ad0a3b4c71a9273461aca8abd29fc30be544a.zip |
Shorten Lair to 8 levels.
In monster generation I collapsed monsters of Lair:1-2 to Lair:1 and Lair:3-4
to Lair:2, with the rest following as usual. Monster weights have *not* been
changed.
The subbranch entrances are now as follows:
Swamp/Shoals: 2-5
Snake : 3-6
Slime Pits : 5-8
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10666 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/branch.cc')
-rw-r--r-- | crawl-ref/source/branch.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/branch.cc b/crawl-ref/source/branch.cc index cf247bb4ad..f95ed8b96b 100644 --- a/crawl-ref/source/branch.cc +++ b/crawl-ref/source/branch.cc @@ -184,7 +184,7 @@ Branch branches[] = { NULL, NULL, NULL, NULL, 8, 'E', false, true }, - { BRANCH_LAIR, BRANCH_MAIN_DUNGEON, 10, 8, 0, 0, + { BRANCH_LAIR, BRANCH_MAIN_DUNGEON, 8, 8, 0, 0, DNGN_ENTER_LAIR, DNGN_RETURN_FROM_LAIR, "Lair", "the Lair of Beasts", "Lair", NULL, |