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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2008-04-10 00:24:08 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2008-04-10 00:24:08 +0000
commita1d6cda4bbcd9cdb9c10aabbf765fa1c02c941fe (patch)
tree11eb03a2f2a4605a283e4e469a09a040aeb60621 /crawl-ref/source/branch.h
parentdb37e2e9b818817a63d6c0a08ba227be885fe3bb (diff)
downloadcrawl-ref-a1d6cda4bbcd9cdb9c10aabbf765fa1c02c941fe.tar.gz
crawl-ref-a1d6cda4bbcd9cdb9c10aabbf765fa1c02c941fe.zip
The level-builder now enforces the constraint that every contiguous region on a level must include at least one stair (ekiM). This guarantee does not apply to areas inside vaults (the builder assumes vault-designers are sane) and does not apply to certain branches (Swamp, Shoals, the branches of Hell), or the non-Dungeon areas (Abyss, Pan, Bazaars).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4169 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/branch.h')
-rw-r--r--crawl-ref/source/branch.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/crawl-ref/source/branch.h b/crawl-ref/source/branch.h
index 3427537cfc..08abfaaa14 100644
--- a/crawl-ref/source/branch.h
+++ b/crawl-ref/source/branch.h
@@ -21,7 +21,9 @@ enum branch_flag_type
BFLAG_NO_TELE_CONTROL = (1 << 0), // Teleport control not allowed.
BFLAG_NOT_MAPPABLE = (1 << 1), // Branch levels not mappable.
BFLAG_NO_MAGIC_MAP = (1 << 2), // Branch levels can't be magic mapped.
- BFLAG_HAS_ORB = (1 << 3) // Orb is on the floor in this branch
+ BFLAG_HAS_ORB = (1 << 3), // Orb is on the floor in this branch
+
+ BFLAG_ISLANDED = (1 << 4) // May have isolated zones with no stairs.
};
struct Branch