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authorJude Brown <bookofjude@users.sourceforge.net>2009-11-10 09:52:40 +1000
committerJude Brown <bookofjude@users.sourceforge.net>2009-11-10 09:52:40 +1000
commit138af0108169cca489f28b413d9db7ddc8265612 (patch)
tree6f45cd45fa608a4e23de7c846ddaa6819df5b35d /crawl-ref/source/cloud.cc
parenta874f4a9b0a0140f09a5dc9127c54e997aac4489 (diff)
downloadcrawl-ref-138af0108169cca489f28b413d9db7ddc8265612.tar.gz
crawl-ref-138af0108169cca489f28b413d9db7ddc8265612.zip
Remove ogre from shrine_trog_oka.
Berserk ogre from a D:2-accessible Shrine is instant death for most characters; orc warriors are not much better, so I've added in a normal orc (which is still quite scary while berserk) as well. Also tweaked the weapon placement slightly, and moved the exit to be closer to the entry, allowing for quicker escape if you don't want to face the threat.
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