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authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2007-10-18 17:42:50 +0000
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2007-10-18 17:42:50 +0000
commit45b0ff6c34bfa8f1653413349a31a65070e662c6 (patch)
tree6d41494b0b486decce22d11a24903da7655faada /crawl-ref/source/cloud.h
parent6953c233808fe5c5cbc1b9f7143e7986a6e09439 (diff)
downloadcrawl-ref-45b0ff6c34bfa8f1653413349a31a65070e662c6.tar.gz
crawl-ref-45b0ff6c34bfa8f1653413349a31a65070e662c6.zip
Added fog machine Lua map markers. Needs a C interface to make it usable
in level generation. Clouds now have a "spread rate" field, which by default uses the same per-cloud-type rate as before (normal spread rate for steam, grey smoke and black smoke, no spreading for other cloud types). Might want to make the spread rate decrease as the cloud spreads (currently it remains unchanged). Added new dungeon event type "entered level", to complement "entering level". git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2489 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/cloud.h')
-rw-r--r--crawl-ref/source/cloud.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/cloud.h b/crawl-ref/source/cloud.h
index be7502d6a0..e0d02d27ed 100644
--- a/crawl-ref/source/cloud.h
+++ b/crawl-ref/source/cloud.h
@@ -20,9 +20,9 @@ void delete_cloud( int cloud );
void move_cloud( int cloud, int new_x, int new_y );
void check_place_cloud( cloud_type cl_type, int x, int y, int lifetime,
- kill_category whose );
+ kill_category whose, int spread_rate = -1 );
void place_cloud(cloud_type cl_type, int ctarget_x, int ctarget_y,
- int cl_range, kill_category whose);
+ int cl_range, kill_category whose, int spread_rate = -1 );
void manage_clouds(void);