diff options
author | zelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-10 03:52:19 +0000 |
---|---|---|
committer | zelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-10 03:52:19 +0000 |
commit | 145e46fadae9d99f1a002450fdf4fd9356bfced4 (patch) | |
tree | 39d738f59c58ee2764c4fe81749e4d47b4df4af2 /crawl-ref/source/clua.cc | |
parent | 95a217139ca96e4b51cb6a9deed9807fe22fd0d9 (diff) | |
download | crawl-ref-145e46fadae9d99f1a002450fdf4fd9356bfced4.tar.gz crawl-ref-145e46fadae9d99f1a002450fdf4fd9356bfced4.zip |
Added some C lua functions to simplify pickup_butcher_tool.txt. Also,
pickup_butcher_tool.txt now takes claws mutation and whether or not
your god likes butchery into account.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5692 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/clua.cc')
-rw-r--r-- | crawl-ref/source/clua.cc | 31 |
1 files changed, 30 insertions, 1 deletions
diff --git a/crawl-ref/source/clua.cc b/crawl-ref/source/clua.cc index 87b4dd3028..41945a89f7 100644 --- a/crawl-ref/source/clua.cc +++ b/crawl-ref/source/clua.cc @@ -725,6 +725,10 @@ LUARET1(you_good_god, boolean, LUARET1(you_evil_god, boolean, lua_isstring(ls, 1) ? is_evil_god(str_to_god(lua_tostring(ls, 1))) : is_evil_god(you.religion)) +LUARET1(you_god_likes_butchery, boolean, + lua_isstring(ls, 1) ? + god_likes_butchery(str_to_god(lua_tostring(ls, 1))) : + god_likes_butchery(you.religion)) LUARET2(you_hp, number, you.hp, you.hp_max) LUARET2(you_mp, number, you.magic_points, you.max_magic_points) LUARET1(you_hunger, string, hunger_level()) @@ -761,7 +765,7 @@ LUARET1(you_see_grid, boolean, LUARET1(you_see_grid_no_trans, boolean, see_grid_no_trans(luaL_checkint(ls, 1), luaL_checkint(ls, 2))) LUARET1(you_can_smell, boolean, player_can_smell()) - +LUARET1(you_has_claws, number, you.has_claws(false)) void lua_push_floor_items(lua_State *ls); static int you_floor_items(lua_State *ls) @@ -799,6 +803,15 @@ static int l_you_abils(lua_State *ls) return (1); } +static int you_can_consume_corpses(lua_State *ls) +{ + lua_pushboolean(ls, + can_ingest(OBJ_FOOD, FOOD_CHUNK, true, false, false) + || can_ingest(OBJ_CORPSES, CORPSE_BODY, true, false, false) + ); + return (1); +} + static const struct luaL_reg you_lib[] = { { "turn_is_over", you_turn_is_over }, @@ -834,6 +847,9 @@ static const struct luaL_reg you_lib[] = { "flying", you_flying }, { "transform", you_transform }, + { "god_likes_butchery", you_god_likes_butchery }, + { "can_consume_corpses", you_can_consume_corpses }, + { "stop_activity", you_stop_activity }, { "floor_items", you_floor_items }, @@ -846,6 +862,7 @@ static const struct luaL_reg you_lib[] = { "see_grid", you_see_grid }, { "see_grid_no_trans", you_see_grid_no_trans }, { "can_smell", you_can_smell }, + { "has_claws", you_has_claws }, { NULL, NULL }, }; @@ -1454,6 +1471,17 @@ static int l_item_dropped(lua_State *ls) return (1); } +static int l_item_can_cut_meat(lua_State *ls) +{ + LUA_ITEM(item, 1); + if (!item || !is_valid_item(*item)) + return (0); + + lua_pushboolean(ls, can_cut_meat(*item)); + + return (1); +} + static int l_item_artefact(lua_State *ls) { LUA_ITEM(item, 1); @@ -1518,6 +1546,7 @@ static const struct luaL_reg item_lib[] = { "equip_type", l_item_equip_type }, { "weap_skill", l_item_weap_skill }, { "dropped", l_item_dropped }, + { "can_cut_meat", l_item_can_cut_meat }, { NULL, NULL }, }; |