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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-04-09 15:30:30 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-04-09 15:30:30 +0000
commit1798905e716ab714da4ec70262532988b58356cd (patch)
tree12e1fa445562b6840492ae4f6acabed0199f3ab5 /crawl-ref/source/clua.cc
parent55826a15202764602ab3ad81cdeb3dd37ee9cb0b (diff)
downloadcrawl-ref-1798905e716ab714da4ec70262532988b58356cd.tar.gz
crawl-ref-1798905e716ab714da4ec70262532988b58356cd.zip
Added ice statues.
Monster spells now use spell_type instead of the old mon_spell_type. Fixed buggy behaviour when banished from Labyrinth. DGL_WHEREIS was not including current time, fixed. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1275 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/clua.cc')
-rw-r--r--crawl-ref/source/clua.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/clua.cc b/crawl-ref/source/clua.cc
index ac7c749c41..402ab80531 100644
--- a/crawl-ref/source/clua.cc
+++ b/crawl-ref/source/clua.cc
@@ -704,7 +704,7 @@ static int l_you_spells(lua_State *ls)
int index = 0;
for (int i = 0; i < 52; ++i)
{
- const int spell = get_spell_by_letter( index_to_letter(i) );
+ const spell_type spell = get_spell_by_letter( index_to_letter(i) );
if (spell == SPELL_NO_SPELL)
continue;