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author | Robert Vollmert <rvollmert@gmx.net> | 2009-10-27 14:39:25 +0100 |
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committer | Robert Vollmert <rvollmert@gmx.net> | 2009-10-27 14:39:25 +0100 |
commit | 588ba77a56ffc7262ee41f4f744129371c5bdc75 (patch) | |
tree | 5a8ec38ea750616165320ff03c9a7726fa1e2260 /crawl-ref/source/clua.cc | |
parent | e98848e2ee8357947a5f31084eb5a7c33f46ecd2 (diff) | |
download | crawl-ref-588ba77a56ffc7262ee41f4f744129371c5bdc75.tar.gz crawl-ref-588ba77a56ffc7262ee41f4f744129371c5bdc75.zip |
Move Lua monster bindings into the dungeon lua.
They appear to be used only for ziggurat monster placement, and
I'm finding it hard to see a safe use of these for the user.
Correct me if I'm wrong.
Diffstat (limited to 'crawl-ref/source/clua.cc')
-rw-r--r-- | crawl-ref/source/clua.cc | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/clua.cc b/crawl-ref/source/clua.cc index 4c2367e0b5..9cfdfabdab 100644 --- a/crawl-ref/source/clua.cc +++ b/crawl-ref/source/clua.cc @@ -580,7 +580,6 @@ void CLua::init_lua() cluaopen_crawl(_state); cluaopen_file(_state); cluaopen_options(_state); - cluaopen_monsters(_state); cluaopen_globals(_state); |