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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-05-03 22:04:54 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-05-03 22:04:54 +0000 |
commit | 3ede9fff7fa316a1d441a840533613226b720e8a (patch) | |
tree | 26b9d64c81d50d4a162b45bd9a5455b5d67343ab /crawl-ref/source/cmd-keys.h | |
parent | f40a57bf2ed015c5e1489c966987878f3d62d450 (diff) | |
download | crawl-ref-3ede9fff7fa316a1d441a840533613226b720e8a.tar.gz crawl-ref-3ede9fff7fa316a1d441a840533613226b720e8a.zip |
Some spellcasting modifications, as discussed on c-r-d.
* Spells are marked grey if you lack the necessary magic
or if there are no visible monsters within range.
* z bails out if there are no monsters in range
* Z is the same as the old z behaviour
* Wands now need to be e(V)oked.
Feedback welcome!
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9727 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/cmd-keys.h')
-rw-r--r-- | crawl-ref/source/cmd-keys.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/cmd-keys.h b/crawl-ref/source/cmd-keys.h index aa5d660355..579fd57b24 100644 --- a/crawl-ref/source/cmd-keys.h +++ b/crawl-ref/source/cmd-keys.h @@ -42,6 +42,7 @@ {'w', CMD_WIELD_WEAPON}, {'x', CMD_LOOK_AROUND}, {'z', CMD_CAST_SPELL}, +{'Z', CMD_FORCE_CAST_SPELL}, {'B', CMD_RUN_DOWN_LEFT}, {'H', CMD_RUN_LEFT}, {'J', CMD_RUN_DOWN}, @@ -75,7 +76,6 @@ {'T', CMD_REMOVE_ARMOUR}, {'W', CMD_WEAR_ARMOUR}, {'X', CMD_DISPLAY_MAP}, -{'Z', CMD_ZAP_WAND}, {'.', CMD_MOVE_NOWHERE}, {CK_CLEAR, CMD_MOVE_NOWHERE}, {'<', CMD_GO_UPSTAIRS}, |