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authorDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-10-31 08:56:30 -0500
committerDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-10-31 09:00:43 -0500
commitebd817b97aee46e383185f99d022fb9c559033d9 (patch)
tree68957d69448760dc6b55a5b9286f3b6283ce6bbe /crawl-ref/source/colour.h
parenta6fe99646bdf76151337e2217a26f6b9839510fc (diff)
downloadcrawl-ref-ebd817b97aee46e383185f99d022fb9c559033d9.tar.gz
crawl-ref-ebd817b97aee46e383185f99d022fb9c559033d9.zip
Implement [2889948]: In the console version, make (very) ugly thing
corpses randomly cycle through all their available colors instead of always being (light)red.
Diffstat (limited to 'crawl-ref/source/colour.h')
-rw-r--r--crawl-ref/source/colour.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/crawl-ref/source/colour.h b/crawl-ref/source/colour.h
index 1d8acfe9a4..4a6e092279 100644
--- a/crawl-ref/source/colour.h
+++ b/crawl-ref/source/colour.h
@@ -38,12 +38,14 @@ enum element_type
ETC_ROCK, // colour of the area's rock
ETC_STONE, // colour of the area's stone
ETC_MIST, // colour of mist
- ETC_SHIMMER_BLUE, // shimmering colours of blue.
+ ETC_SHIMMER_BLUE, // shimmering colours of blue
ETC_DECAY, // colour of decay/swamp
ETC_SILVER, // colour of silver
ETC_GOLD, // colour of gold
ETC_IRON, // colour of iron
ETC_BONE, // colour of bone
+ ETC_UGLY, // random ugly thing colour
+ ETC_VERY_UGLY, // random very ugly thing colour
ETC_RANDOM // any colour (except BLACK)
};