diff options
author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-03-09 15:11:15 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-03-09 15:11:15 +0000 |
commit | 38dd6131c56df7aea305508493d95de2471b562d (patch) | |
tree | ece44f28d1722dcc446fae8f1b23efc0d0fff601 /crawl-ref/source/command.cc | |
parent | 786bef072d0fa28951601496f3ff571f761b5af6 (diff) | |
download | crawl-ref-38dd6131c56df7aea305508493d95de2471b562d.tar.gz crawl-ref-38dd6131c56df7aea305508493d95de2471b562d.zip |
[FR 1909388] Command key changes
new key command old key
------- ------- -------
z cast spell Z
Z zap wand z
c chop up D, Dissect
C close door c
O open door o
o auto-explore Ctrl-O
Ctrl-O Dungeon overview O
v evoke E
E show experience C
t shout !
! annotate level Ctrl-I
Also changed the entire tutorial to match the new settings, and modified
several references in the game.
Other changes:
* Another tutorial cleanup, so you now can really change the channel colour
and have it work.
* A belated mon_glyph colour swap: giant newt (was lightgreen, now green) and
giant lizard (was green, now lightgreen).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3553 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/command.cc')
-rw-r--r-- | crawl-ref/source/command.cc | 30 |
1 files changed, 14 insertions, 16 deletions
diff --git a/crawl-ref/source/command.cc b/crawl-ref/source/command.cc index 7e7c34e143..cc1310ae2c 100644 --- a/crawl-ref/source/command.cc +++ b/crawl-ref/source/command.cc @@ -1511,8 +1511,8 @@ void list_commands(bool wizard, int hotkey, bool do_redraw_screen) "<w>/ Dir.</w>, <w>Shift-Dir.</w>: long walk\n" "<w>* Dir.</w>, <w>Ctrl-Dir.</w> : untrap, open door,\n" " attack without move\n" + "<w>o</w> : auto-explore\n" "<w>Ctrl-G</w> : interlevel travel\n" - "<w>Ctrl-O</w> : auto-explore\n" "<w>Ctrl-W</w> : set Waypoint\n" "<w>Ctrl-F</w> : Find items\n" " \n", @@ -1523,7 +1523,6 @@ void list_commands(bool wizard, int hotkey, bool do_redraw_screen) "<h>Item Interaction (inventory):\n" "<w>i</w> : show Inventory list\n" "<w>]</w> : show inventory of equipped items\n" - "<w>v</w> : View item description\n" "<w>{</w> : inscribe item\n" "<w>f</w> : Fire or throw an item\n" "<w>e</w> : Eat food (but tries floor first)\n" @@ -1533,7 +1532,7 @@ void list_commands(bool wizard, int hotkey, bool do_redraw_screen) "<w>M</w> : Memorise a spell from a book\n" "<w>w</w> : Wield an item ( <w>-</w> for none)\n" "<w>'</w> : wield item a, or switch to b\n" - "<w>E</w> : Evoke power of wielded item\n" + "<w>v</w> : Evoke power of wielded item\n" "<w>W</w> : Wear armour\n" "<w>T</w> : Take off armour\n" "<w>P</w> : Put on jewellery\n" @@ -1598,7 +1597,7 @@ void list_commands(bool wizard, int hotkey, bool do_redraw_screen) "<w>(</w> : cycle current ammunition\n" "<w>)</w> : display current weapons\n" "<w>\"</w> : display worn jewellery\n" - "<w>C</w> : display experience info\n" + "<w>E</w> : display experience info\n" "<w>^</w> : show religion screen\n" "<w>A</w> : show Abilities/mutations\n" "<w>\\</w> : show item knowledge\n" @@ -1614,7 +1613,7 @@ void list_commands(bool wizard, int hotkey, bool do_redraw_screen) "<w>;</w> : examine occupied tile\n" "<w>x</w> : eXamine surroundings/targets\n" "<w>X</w> : eXamine level map\n" - "<w>O</w> : show dungeon Overview\n", + "<w>Ctrl-O</w> : show dungeon Overview\n", true, true, cmdhelp_textfilter,45); cols.add_formatted( @@ -1624,7 +1623,7 @@ void list_commands(bool wizard, int hotkey, bool do_redraw_screen) " (press twice for pick up menu) \n" "<w>d</w> : Drop an item\n" "<w>d#</w>: Drop exact number of items \n" - "<w>D</w> : Dissect a corpse \n" + "<w>c</w> : chop up a corpse \n" "<w>e</w> : Eat food from floor \n", true, true, cmdhelp_textfilter); @@ -1634,7 +1633,7 @@ void list_commands(bool wizard, int hotkey, bool do_redraw_screen) "<w>a</w> : use special Ability\n" "<w>p</w> : Pray\n" "<w>Z</w> : cast a spell\n" - "<w>!</w> : shout or command allies\n" + "<w>t</w> : shout or command allies\n" "<w>`</w> : re-do previous command\n" "<w>0</w> : repeat next command # of times\n" " \n", @@ -1647,7 +1646,7 @@ void list_commands(bool wizard, int hotkey, bool do_redraw_screen) "<w>Ctrl-P</w> : show Previous messages\n" "<w>Ctrl-R</w> : Redraw screen\n" "<w>Ctrl-C</w> : Clear main and level maps\n" - "<w>Ctrl-I</w> : annotate the dungeon level\n" + "<w>!</w> : annotate the dungeon level\n" "<w>#</w> : dump character to file\n" "<w>:</w> : add note (use <w>?:</w> to read notes)\n" "<w>~</w> : add macro\n" @@ -1713,9 +1712,9 @@ void list_tutorial_help() text << "<h>Item types (and common commands)\n" "<cyan>)</cyan> : hand weapons (<w>w</w>ield)\n" - "<brown>(</brown> : missiles (<w>t</w>hrow or <w>f</w>ire)\n" + "<brown>(</brown> : missiles (<w>f</w>ire)\n" "<cyan>[</cyan> : armour (<w>W</w>ear and <w>T</w>ake off)\n" - "<brown>%</brown> : food and corpses (<w>e</w>at and <w>D</w>issect)\n" + "<brown>%</brown> : food and corpses (<w>c</w>hop and <w>e</w>at)\n" "<w>?</w> : scrolls (<w>r</w>ead)\n" "<magenta>!</magenta> : potions (<w>q</w>uaff)\n" "<blue>=</blue> : rings (<w>P</w>ut on and <w>R</w>emove)\n" @@ -1729,7 +1728,7 @@ void list_tutorial_help() "<brown>"; get_item_symbol(DNGN_ITEM_STAVE, &ch, &colour); text << static_cast<char>(ch); - text << "</brown> : staves, rods (<w>w</w>ield and <w>E</w>voke)\n" + text << "</brown> : staves, rods (<w>w</w>ield and e<w>v</w>oke)\n" "\n" "<h>Movement and attacking\n" "Use the <w>numpad</w> for movement (try both\n" @@ -1740,7 +1739,6 @@ void list_tutorial_help() "with the wielded weapon or barehanded.\n" "For ranged attacks use either\n" "<w>f</w> to launch missiles (like arrows)\n" - "<w>t</w> to throw items by hand (like darts)\n" "<w>Z</w> to cast spells (<w>Z?</w> lists spells).\n", cols.add_formatted( @@ -1754,21 +1752,21 @@ void list_tutorial_help() "<w>s</w> : search for one turn (also <w>.</w> and <w>Del</w>)\n" "<w>5</w> : rest full/search longer (<w>Shift-Num 5</w>)\n" "<w>x</w> : examine surroundings\n" - "<w>v</w> : examine object in inventory\n" - "<w>i</w> : list inventory\n" + "<w>i</w> : list inventory (select item to view it)\n" "<w>g</w> : pick up item from ground (also <w>,</w>)\n" "<w>d</w> : drop item\n" "<w>X</w> : show map of the whole level\n" "<w><<</w> or <w>></w> : ascend/descend the stairs\n" "<w>Ctrl-P</w> : show previous messages\n" "\n" + "\n" "<h>Targeting (for spells and missiles)\n" "Use <w>+</w> (or <w>=</w>) and <w>-</w> to cycle between\n" "hostile monsters. <w>Enter</w> or <w>.</w> or <w>Del</w>\n" "all fire at the selected target.\n" "If the previous target is still alive\n" - "and in sight, one of <w>f</w>, <w>p</w>, <w>t</w> fires\n" - "at it again (without selecting anything).\n", + "and in sight, one of <w>f</w> or <w>p</w> fires at it\n" + "again (without selecting anything).\n", true, true, cmdhelp_textfilter, 40); show_keyhelp_menu(cols.formatted_lines(), false); |