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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-03-09 15:11:15 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-03-09 15:11:15 +0000
commit38dd6131c56df7aea305508493d95de2471b562d (patch)
treeece44f28d1722dcc446fae8f1b23efc0d0fff601 /crawl-ref/source/command.cc
parent786bef072d0fa28951601496f3ff571f761b5af6 (diff)
downloadcrawl-ref-38dd6131c56df7aea305508493d95de2471b562d.tar.gz
crawl-ref-38dd6131c56df7aea305508493d95de2471b562d.zip
[FR 1909388] Command key changes
new key command old key ------- ------- ------- z cast spell Z Z zap wand z c chop up D, Dissect C close door c O open door o o auto-explore Ctrl-O Ctrl-O Dungeon overview O v evoke E E show experience C t shout ! ! annotate level Ctrl-I Also changed the entire tutorial to match the new settings, and modified several references in the game. Other changes: * Another tutorial cleanup, so you now can really change the channel colour and have it work. * A belated mon_glyph colour swap: giant newt (was lightgreen, now green) and giant lizard (was green, now lightgreen). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3553 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/command.cc')
-rw-r--r--crawl-ref/source/command.cc30
1 files changed, 14 insertions, 16 deletions
diff --git a/crawl-ref/source/command.cc b/crawl-ref/source/command.cc
index 7e7c34e143..cc1310ae2c 100644
--- a/crawl-ref/source/command.cc
+++ b/crawl-ref/source/command.cc
@@ -1511,8 +1511,8 @@ void list_commands(bool wizard, int hotkey, bool do_redraw_screen)
"<w>/ Dir.</w>, <w>Shift-Dir.</w>: long walk\n"
"<w>* Dir.</w>, <w>Ctrl-Dir.</w> : untrap, open door,\n"
" attack without move\n"
+ "<w>o</w> : auto-explore\n"
"<w>Ctrl-G</w> : interlevel travel\n"
- "<w>Ctrl-O</w> : auto-explore\n"
"<w>Ctrl-W</w> : set Waypoint\n"
"<w>Ctrl-F</w> : Find items\n"
" \n",
@@ -1523,7 +1523,6 @@ void list_commands(bool wizard, int hotkey, bool do_redraw_screen)
"<h>Item Interaction (inventory):\n"
"<w>i</w> : show Inventory list\n"
"<w>]</w> : show inventory of equipped items\n"
- "<w>v</w> : View item description\n"
"<w>{</w> : inscribe item\n"
"<w>f</w> : Fire or throw an item\n"
"<w>e</w> : Eat food (but tries floor first)\n"
@@ -1533,7 +1532,7 @@ void list_commands(bool wizard, int hotkey, bool do_redraw_screen)
"<w>M</w> : Memorise a spell from a book\n"
"<w>w</w> : Wield an item ( <w>-</w> for none)\n"
"<w>'</w> : wield item a, or switch to b\n"
- "<w>E</w> : Evoke power of wielded item\n"
+ "<w>v</w> : Evoke power of wielded item\n"
"<w>W</w> : Wear armour\n"
"<w>T</w> : Take off armour\n"
"<w>P</w> : Put on jewellery\n"
@@ -1598,7 +1597,7 @@ void list_commands(bool wizard, int hotkey, bool do_redraw_screen)
"<w>(</w> : cycle current ammunition\n"
"<w>)</w> : display current weapons\n"
"<w>\"</w> : display worn jewellery\n"
- "<w>C</w> : display experience info\n"
+ "<w>E</w> : display experience info\n"
"<w>^</w> : show religion screen\n"
"<w>A</w> : show Abilities/mutations\n"
"<w>\\</w> : show item knowledge\n"
@@ -1614,7 +1613,7 @@ void list_commands(bool wizard, int hotkey, bool do_redraw_screen)
"<w>;</w> : examine occupied tile\n"
"<w>x</w> : eXamine surroundings/targets\n"
"<w>X</w> : eXamine level map\n"
- "<w>O</w> : show dungeon Overview\n",
+ "<w>Ctrl-O</w> : show dungeon Overview\n",
true, true, cmdhelp_textfilter,45);
cols.add_formatted(
@@ -1624,7 +1623,7 @@ void list_commands(bool wizard, int hotkey, bool do_redraw_screen)
" (press twice for pick up menu) \n"
"<w>d</w> : Drop an item\n"
"<w>d#</w>: Drop exact number of items \n"
- "<w>D</w> : Dissect a corpse \n"
+ "<w>c</w> : chop up a corpse \n"
"<w>e</w> : Eat food from floor \n",
true, true, cmdhelp_textfilter);
@@ -1634,7 +1633,7 @@ void list_commands(bool wizard, int hotkey, bool do_redraw_screen)
"<w>a</w> : use special Ability\n"
"<w>p</w> : Pray\n"
"<w>Z</w> : cast a spell\n"
- "<w>!</w> : shout or command allies\n"
+ "<w>t</w> : shout or command allies\n"
"<w>`</w> : re-do previous command\n"
"<w>0</w> : repeat next command # of times\n"
" \n",
@@ -1647,7 +1646,7 @@ void list_commands(bool wizard, int hotkey, bool do_redraw_screen)
"<w>Ctrl-P</w> : show Previous messages\n"
"<w>Ctrl-R</w> : Redraw screen\n"
"<w>Ctrl-C</w> : Clear main and level maps\n"
- "<w>Ctrl-I</w> : annotate the dungeon level\n"
+ "<w>!</w> : annotate the dungeon level\n"
"<w>#</w> : dump character to file\n"
"<w>:</w> : add note (use <w>?:</w> to read notes)\n"
"<w>~</w> : add macro\n"
@@ -1713,9 +1712,9 @@ void list_tutorial_help()
text <<
"<h>Item types (and common commands)\n"
"<cyan>)</cyan> : hand weapons (<w>w</w>ield)\n"
- "<brown>(</brown> : missiles (<w>t</w>hrow or <w>f</w>ire)\n"
+ "<brown>(</brown> : missiles (<w>f</w>ire)\n"
"<cyan>[</cyan> : armour (<w>W</w>ear and <w>T</w>ake off)\n"
- "<brown>%</brown> : food and corpses (<w>e</w>at and <w>D</w>issect)\n"
+ "<brown>%</brown> : food and corpses (<w>c</w>hop and <w>e</w>at)\n"
"<w>?</w> : scrolls (<w>r</w>ead)\n"
"<magenta>!</magenta> : potions (<w>q</w>uaff)\n"
"<blue>=</blue> : rings (<w>P</w>ut on and <w>R</w>emove)\n"
@@ -1729,7 +1728,7 @@ void list_tutorial_help()
"<brown>";
get_item_symbol(DNGN_ITEM_STAVE, &ch, &colour);
text << static_cast<char>(ch);
- text << "</brown> : staves, rods (<w>w</w>ield and <w>E</w>voke)\n"
+ text << "</brown> : staves, rods (<w>w</w>ield and e<w>v</w>oke)\n"
"\n"
"<h>Movement and attacking\n"
"Use the <w>numpad</w> for movement (try both\n"
@@ -1740,7 +1739,6 @@ void list_tutorial_help()
"with the wielded weapon or barehanded.\n"
"For ranged attacks use either\n"
"<w>f</w> to launch missiles (like arrows)\n"
- "<w>t</w> to throw items by hand (like darts)\n"
"<w>Z</w> to cast spells (<w>Z?</w> lists spells).\n",
cols.add_formatted(
@@ -1754,21 +1752,21 @@ void list_tutorial_help()
"<w>s</w> : search for one turn (also <w>.</w> and <w>Del</w>)\n"
"<w>5</w> : rest full/search longer (<w>Shift-Num 5</w>)\n"
"<w>x</w> : examine surroundings\n"
- "<w>v</w> : examine object in inventory\n"
- "<w>i</w> : list inventory\n"
+ "<w>i</w> : list inventory (select item to view it)\n"
"<w>g</w> : pick up item from ground (also <w>,</w>)\n"
"<w>d</w> : drop item\n"
"<w>X</w> : show map of the whole level\n"
"<w><<</w> or <w>></w> : ascend/descend the stairs\n"
"<w>Ctrl-P</w> : show previous messages\n"
"\n"
+ "\n"
"<h>Targeting (for spells and missiles)\n"
"Use <w>+</w> (or <w>=</w>) and <w>-</w> to cycle between\n"
"hostile monsters. <w>Enter</w> or <w>.</w> or <w>Del</w>\n"
"all fire at the selected target.\n"
"If the previous target is still alive\n"
- "and in sight, one of <w>f</w>, <w>p</w>, <w>t</w> fires\n"
- "at it again (without selecting anything).\n",
+ "and in sight, one of <w>f</w> or <w>p</w> fires at it\n"
+ "again (without selecting anything).\n",
true, true, cmdhelp_textfilter, 40);
show_keyhelp_menu(cols.formatted_lines(), false);