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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-04-26 12:13:36 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-04-26 12:13:36 +0000
commit7e7f8035490e36b72f7ddecd23b4da8611e991d0 (patch)
treea729622e999374419b13e2b1c4fe90564225f165 /crawl-ref/source/command.cc
parent2d8d61996db55457432517ffc1d59bbdd6312f2c (diff)
downloadcrawl-ref-7e7f8035490e36b72f7ddecd23b4da8611e991d0.tar.gz
crawl-ref-7e7f8035490e36b72f7ddecd23b4da8611e991d0.zip
* Fix _place_monster_aux() not interrupting autoexplore.
Apparently, monsters can be directly placed at the edge of los, after all. * Change Ctrl-X -> Ctrl-S, V -> Ctrl-X, not documented yet. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9696 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/command.cc')
-rw-r--r--crawl-ref/source/command.cc9
1 files changed, 5 insertions, 4 deletions
diff --git a/crawl-ref/source/command.cc b/crawl-ref/source/command.cc
index 54628dc57a..746d6560c7 100644
--- a/crawl-ref/source/command.cc
+++ b/crawl-ref/source/command.cc
@@ -2171,7 +2171,7 @@ static void _add_formatted_keyhelp(column_composer &cols)
1,
"<h>Game Saving and Quitting:\n"
"<w>S</w> : Save game and exit\n"
- "<w>Ctrl-X</w> : save and eXit without query\n"
+ "<w>Ctrl-S</w> : save and eXit without query\n"
"<w>Ctrl-Q</w> : Quit without saving\n",
true, true, _cmdhelp_textfilter);
@@ -2199,7 +2199,7 @@ static void _add_formatted_keyhelp(column_composer &cols)
"<w>;</w> : examine occupied tile\n"
"<w>x</w> : eXamine surroundings/targets\n"
"<w>X</w> : eXamine level map (<w>X?</w> for help)\n"
- "<w>V</w> : list monsters and items in sight\n"
+ "<w>Ctrl-X</w> : list monsters, items, features in sight\n"
"<w>Ctrl-O</w> : show dungeon Overview\n"
"<w>Ctrl-A</w> : toggle auto-pickup\n"
"<w>Ctrl-T</w> : change ally pickup behaviour\n",
@@ -2319,9 +2319,10 @@ static void _add_formatted_tutorial_help(column_composer &cols)
"<w>i</w> : list inventory (select item to view it)\n"
"<w>g</w> : pick up item from ground (also <w>,</w>)\n"
"<w>d</w> : drop item\n"
- "<w>X</w> : show map of the whole level\n"
"<w><<</w> or <w>></w> : ascend/descend the stairs\n"
"<w>Ctrl-P</w> : show previous messages\n"
+ "<w>X</w> : show map of the whole level\n"
+ "<w>Ctrl-X</w> : list monsters, items, features in sight\n"
"\n"
"<h>Targeting (for spells and missiles)\n"
"Use <w>+</w> (or <w>=</w>) and <w>-</w> to cycle between\n"
@@ -2432,7 +2433,7 @@ int list_wizard_commands(bool do_redraw_screen)
"<w>F</w> : combat stats with fsim_kit\n"
"<w>Ctrl-F</w> : combat stats (monster vs PC)\n"
"<w>Ctrl-I</w> : item generation stats\n"
- "\n"
+ "<w>O</w> : measure exploration time\n"
"\n"
"<w>?</w> : list wizard commands\n",
true, true);