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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-04-26 12:13:36 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-04-26 12:13:36 +0000 |
commit | 7e7f8035490e36b72f7ddecd23b4da8611e991d0 (patch) | |
tree | a729622e999374419b13e2b1c4fe90564225f165 /crawl-ref/source/command.cc | |
parent | 2d8d61996db55457432517ffc1d59bbdd6312f2c (diff) | |
download | crawl-ref-7e7f8035490e36b72f7ddecd23b4da8611e991d0.tar.gz crawl-ref-7e7f8035490e36b72f7ddecd23b4da8611e991d0.zip |
* Fix _place_monster_aux() not interrupting autoexplore.
Apparently, monsters can be directly placed at the edge of los, after all.
* Change Ctrl-X -> Ctrl-S, V -> Ctrl-X, not documented yet.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9696 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/command.cc')
-rw-r--r-- | crawl-ref/source/command.cc | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/crawl-ref/source/command.cc b/crawl-ref/source/command.cc index 54628dc57a..746d6560c7 100644 --- a/crawl-ref/source/command.cc +++ b/crawl-ref/source/command.cc @@ -2171,7 +2171,7 @@ static void _add_formatted_keyhelp(column_composer &cols) 1, "<h>Game Saving and Quitting:\n" "<w>S</w> : Save game and exit\n" - "<w>Ctrl-X</w> : save and eXit without query\n" + "<w>Ctrl-S</w> : save and eXit without query\n" "<w>Ctrl-Q</w> : Quit without saving\n", true, true, _cmdhelp_textfilter); @@ -2199,7 +2199,7 @@ static void _add_formatted_keyhelp(column_composer &cols) "<w>;</w> : examine occupied tile\n" "<w>x</w> : eXamine surroundings/targets\n" "<w>X</w> : eXamine level map (<w>X?</w> for help)\n" - "<w>V</w> : list monsters and items in sight\n" + "<w>Ctrl-X</w> : list monsters, items, features in sight\n" "<w>Ctrl-O</w> : show dungeon Overview\n" "<w>Ctrl-A</w> : toggle auto-pickup\n" "<w>Ctrl-T</w> : change ally pickup behaviour\n", @@ -2319,9 +2319,10 @@ static void _add_formatted_tutorial_help(column_composer &cols) "<w>i</w> : list inventory (select item to view it)\n" "<w>g</w> : pick up item from ground (also <w>,</w>)\n" "<w>d</w> : drop item\n" - "<w>X</w> : show map of the whole level\n" "<w><<</w> or <w>></w> : ascend/descend the stairs\n" "<w>Ctrl-P</w> : show previous messages\n" + "<w>X</w> : show map of the whole level\n" + "<w>Ctrl-X</w> : list monsters, items, features in sight\n" "\n" "<h>Targeting (for spells and missiles)\n" "Use <w>+</w> (or <w>=</w>) and <w>-</w> to cycle between\n" @@ -2432,7 +2433,7 @@ int list_wizard_commands(bool do_redraw_screen) "<w>F</w> : combat stats with fsim_kit\n" "<w>Ctrl-F</w> : combat stats (monster vs PC)\n" "<w>Ctrl-I</w> : item generation stats\n" - "\n" + "<w>O</w> : measure exploration time\n" "\n" "<w>?</w> : list wizard commands\n", true, true); |