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authorharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2007-10-19 22:30:42 +0000
committerharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2007-10-19 22:30:42 +0000
commitd67f41ebf91d23eabe1640a2910cdae40358b77c (patch)
treeba68939920e514731ce118cf697e51357480d140 /crawl-ref/source/command.cc
parent55901dbf5e38817170440cae2f80df7b468d52f5 (diff)
downloadcrawl-ref-d67f41ebf91d23eabe1640a2910cdae40358b77c.tar.gz
crawl-ref-d67f41ebf91d23eabe1640a2910cdae40358b77c.zip
Menus are now tagged. Menu colours now only apply to a menu with a matching
tag, unless the menu colour tag is empty or "any". Menu colours are specified as tag:colour:pattern, where the "tag:" part is optional (default is empty tag, i.e., all menus.) The following menu tags exist: ability, description, equip, help, inventory, notes, resists, spell, stash. Default .crawlrc should probably be changed (and the docs, too...) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2493 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/command.cc')
-rw-r--r--crawl-ref/source/command.cc26
1 files changed, 16 insertions, 10 deletions
diff --git a/crawl-ref/source/command.cc b/crawl-ref/source/command.cc
index 12007ac69c..2075188735 100644
--- a/crawl-ref/source/command.cc
+++ b/crawl-ref/source/command.cc
@@ -385,7 +385,8 @@ void list_armour()
{
estr << you.inv[armour_id].name(DESC_INVENTORY);
colour = menu_colour(estr.str(),
- menu_colour_item_prefix(you.inv[armour_id]));
+ menu_colour_item_prefix(you.inv[armour_id]),
+ "equip");
}
else if (!you_can_wear(i,true))
estr << " (unavailable)";
@@ -397,7 +398,7 @@ void list_armour()
estr << " none";
if (colour == MSGCOL_BLACK)
- colour = menu_colour(estr.str());
+ colour = menu_colour(estr.str(), "", "equip");
mpr( estr.str().c_str(), MSGCH_EQUIPMENT, colour);
}
@@ -426,7 +427,7 @@ void list_jewellery(void)
jstr << you.inv[jewellery_id].name(DESC_INVENTORY);
std::string
prefix = menu_colour_item_prefix(you.inv[jewellery_id]);
- colour = menu_colour(jstr.str(), prefix);
+ colour = menu_colour(jstr.str(), prefix, "equip");
}
else if (!you_tran_can_wear(i))
jstr << " (currently unavailable)";
@@ -434,7 +435,7 @@ void list_jewellery(void)
jstr << " none";
if (colour == MSGCOL_BLACK)
- colour = menu_colour(jstr.str());
+ colour = menu_colour(jstr.str(), "", "equip");
mpr( jstr.str().c_str(), MSGCH_EQUIPMENT, colour);
}
@@ -455,7 +456,8 @@ void list_weapons(void)
{
wstring += you.inv[weapon_id].name(DESC_INVENTORY_EQUIP);
colour = menu_colour(wstring,
- menu_colour_item_prefix(you.inv[weapon_id]));
+ menu_colour_item_prefix(you.inv[weapon_id]),
+ "equip");
}
else
{
@@ -465,7 +467,7 @@ void list_weapons(void)
wstring += " (currently unavailable)";
else
wstring += " empty hands";
- colour = menu_colour(wstring);
+ colour = menu_colour(wstring, "", "equip");
}
mpr(wstring.c_str(), MSGCH_EQUIPMENT, colour);
@@ -491,13 +493,14 @@ void list_weapons(void)
{
wstring += you.inv[i].name(DESC_INVENTORY_EQUIP);
colour = menu_colour(wstring,
- menu_colour_item_prefix(you.inv[i]));
+ menu_colour_item_prefix(you.inv[i]),
+ "equip");
}
else
wstring += " none";
if (colour == MSGCOL_BLACK)
- colour = menu_colour(wstring);
+ colour = menu_colour(wstring, "", "equip");
mpr(wstring.c_str(), MSGCH_EQUIPMENT, colour);
}
@@ -514,11 +517,12 @@ void list_weapons(void)
{
wstring += you.inv[item].name(DESC_INVENTORY_EQUIP);
colour = menu_colour(wstring,
- menu_colour_item_prefix(you.inv[item]));
+ menu_colour_item_prefix(you.inv[item]),
+ "equip");
}
if (colour == MSGCOL_BLACK)
- colour = menu_colour(wstring);
+ colour = menu_colour(wstring, "", "equip");
mpr( wstring.c_str(), MSGCH_EQUIPMENT, colour );
} // end list_weapons()
@@ -1041,6 +1045,7 @@ static bool find_description()
DescMenu desc_menu(MF_SINGLESELECT | MF_ANYPRINTABLE |
MF_ALWAYS_SHOW_MORE | MF_ALLOW_FORMATTING,
doing_mons);
+ desc_menu.set_tag("description");
std::list<monster_type> monster_types;
for (unsigned int i = 0, size = key_list.size(); i < size; i++)
{
@@ -1146,6 +1151,7 @@ static void show_keyhelp_menu(const std::vector<formatted_string> &lines,
if (easy_exit)
flags |= MF_EASY_EXIT;
cmd_help.set_flags(flags, false);
+ cmd_help.set_tag("help");
// FIXME: Allow for hiding Page down when at the end of the listing, ditto
// for page up at start of listing.