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author | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-12-30 16:39:42 +0000 |
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committer | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-12-30 16:39:42 +0000 |
commit | 7ee9932cc77c18c3abed12faa7f23dfea7db023f (patch) | |
tree | cbdb705b8ab3b76a572160a1dc33c1a2d17179f1 /crawl-ref/source/dat/crypt.des | |
parent | 0a390f673d1e6a76efc2eef6c23438692bb5270e (diff) | |
download | crawl-ref-7ee9932cc77c18c3abed12faa7f23dfea7db023f.tar.gz crawl-ref-7ee9932cc77c18c3abed12faa7f23dfea7db023f.zip |
Added new vaults (incl. Crypt, altars, entries). Contributed by Lemuel, bobbens, zaba.
Fixed level lexer to handle DOS-style line endings in .des files on Unix.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3159 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/dat/crypt.des')
-rw-r--r-- | crawl-ref/source/dat/crypt.des | 144 |
1 files changed, 128 insertions, 16 deletions
diff --git a/crawl-ref/source/dat/crypt.des b/crawl-ref/source/dat/crypt.des index 4f2acba0d8..5680fa5c0a 100644 --- a/crawl-ref/source/dat/crypt.des +++ b/crawl-ref/source/dat/crypt.des @@ -5,7 +5,46 @@ ############################################################################## # Crypt minivaults -############################################################################## +######################## +# Dead fish +# As of 0.3.2 the fish zombies can't move, they're basically just decorative +NAME: lemuel_dead_fish_pool +DEPTH: Crypt:* +# Lemuel also had Cocytus:* +TAGS: no_pool_fixup +SUBST: . : .w +SUBST: 1 = w:50 1 +KFEAT: 1 = w +KMONS: 1 = big fish zombie / giant goldfish zombie +MAP +...wwwww... +..ww111ww.. +.ww11111ww. +ww1111111ww +w111111111w +w111111111w +ww1111111ww +.ww11111ww. +..ww111ww.. +...wwwww... +ENDMAP + +########################################################### +# tombs in the wall +NAME: tombwall_bobbens +TAGS: allow_dup +DEPTH: Crypt +MONS: w:5 small zombie/large zombie/w:1 large abomination/w:1 small abomination/w:1 skeletal warrior/w:1 necrophage/w:1 ghoul/w:1 rotting hulk/w:5 small skeleton/large skeleton/w:3 nothing +MAP +ccccccccccccccccccccccc +ccc1c1c1c1c1c1c1c1c1ccc +ccc+c+c+c+c+c+c+c+c+ccc +....................... +....................... +....................... +ENDMAP + +########################################################### # small crypt building NAME: minicrypt_bobbens TAGS: mini_float allow_dup @@ -27,7 +66,7 @@ c2+.....+2c cccc+c+cccc ENDMAP -############################################################################ +########################################################### # death oozes - they're sort of like garden slugs NAME: minigarden_bobbens TAGS: allow_dup @@ -51,10 +90,10 @@ MAP .......... ENDMAP -############################################################################ +############################################################################## # Tomb entries -############################################################################ +########################################################### # simple entrance NAME: tomb_entry_simple_bobbens ORIENT: float @@ -81,7 +120,74 @@ c1.....1c cccc.cccc ENDMAP -############################################################################ +########################################################### +# small pyramid leading to the bigger one +NAME: tomb_entry_pyramid_bobbens +ORIENT: float +TAGS: tomb_entry no_monster_gen +MONS: sphinx +MONS: w:1 mummy / w:9 guardian mummy +MONS: mummy priest +SUBST: ' = ~ .:50 +MAP +........................ +........................ +..cccccccccccccccccccc.. +..cccccccccccccccccccc.. +..cc....2...........cc.. +..cc..............2.cc.. +..cc....cccccccccc''cc.. +..cc....c''''''''c''cc.. +..cc....c''ccccc'c''cc.. +..cc....c''cO'3''c''cc.. +..cc....c''ccccccc''cc.. +..cc.2..c''2''''''''cc.. +..cc....c'''''''''''cc.. +..cc....cccccccccccccc.. +..cc................cc.. +..cc....2......2....cc.. +..cc...ccc++++ccc...cc.. +..cc...cc......cc...cc.. +..cc.2.cc.G..G.cc.2.cc.. +..cc.V.cc......cc.V.cc.. +..cc...cc......cc...cc.. +..ccccccc.G..G.ccccccc.. +..ccccccc......ccccccc.. +........................ +.......1........1....... +........................ +........................ +ENDMAP + +########################################################### +# sphere entry +NAME: tomb_entry_sphere_bobbens +ORIENT: float +TAGS: tomb_entry no_monster_gen no_rotate +MONS: w:1 mummy / w:9 guardian mummy +MONS: sphinx +MONS: mummy priest +MAP + ccccc + cccc.1.cccc + ccc.........ccc + cc......c......cc + cc....ccccccc....cc + c....cc.1.1.ccc..1c +..cccc...........cc..cc +.1c..cc...........c3O.c +..+..2ccccc.F.ccccccccc +.1c...c...............c +..cc..cc.............cc + c...ccc.1..1.cc...c + cc....cccccccc...cc + cc......c......cc + ccc.........ccc + cccc.1.cccc + ccccc +ENDMAP + +########################################################### # forgotten tomb entrance NAME: tomb_entry_forgotten_bobbens ORIENT: float @@ -101,7 +207,7 @@ cpp.. c... ENDMAP -############################################################################ +########################################################### # she sells tomb entry shells by the sea shore NAME: tomb_entry_shell_bobbens TAGS: tomb_entry no_monster_gen no_item_gen @@ -127,7 +233,11 @@ cc.....ccc1.....c ccccccc ENDMAP -############################################################################ + +############################################################################## +# Crypt ends + +########################################################### # churchlike map with customizeable monster sets # NAME: church_of_pain_bobbens @@ -237,8 +347,8 @@ xxxxccc+cccxxxc7+.............+7=$*cccc+cccxxxx ENDMAP -############################################################################ -# gigantic sort of aquatic base, pretty good looking :) +########################################################### +# gigantic sort of aquatic base # NAME: cryptofortress_bobbens ORIENT: encompass @@ -275,6 +385,8 @@ KMONS: h = titan zombie/dragon zombie/golden dragon zombie COLOUR: = = red COLOUR: r = red SUBST: r = v +# emergency exits; most are closed +NSUBST: ? = 3:= / *:v MAP vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv vwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwv @@ -284,13 +396,13 @@ vwwwwwwwwwwwwwwvvvvvvvvvvvvvvvvvvvvvvvvvvvvwwwwwwwwwwwwwwv vwwwwwwwwwwwwwwv..........................vAwwwwwwwwwwwwwv vwwwwwwwwwwwwwwv.........rrrrrrrr.........vAAAwwwwwwwwwwwv vwwwwwwwwwwwwwwv.........r||||||r.........vAAAAAAwwwwwwwwv -vwwwwwwvvvvvvvvv......rr=rr****rr=rr......vvvvvvvvvwwwwwwv +vwwwwwwvvvv?vvvv......rr=rr****rr=rr......v?v?v?v?vwwwwwwv vwwwwwwv.......v......r$$*rr++rr*$$r......v.......vwwwwwwv -vwwwwwwv....H..v.....rrrr|r$$$$r|rrrr.....v.......vwwwwwwv +vwwwwww?....H..v.....rrrr|r$$$$r|rrrr.....v.......?wwwwwwv vwwwwwwv....H..+........rrr$$$$rrr........+.h..H..vwwwwwwv -vwwwwwwv....H..v......L...r$$$$r...L......v....H..vwwwwwwv +vwwwwww?....H..v......L...r$$$$r...L......v....H..?wwwwwwv vwwwwwwv.h.vvvvv...rrr....rr++rr....rrr...v....H..vwwwwwwv -vwwwwwwv...v...vv....rr.rrrU..Urrr.rr....vvv+v....vwwwwwwv +vwwwwww?...v...vv....rr.rrrU..Urrr.rr....vvv+v....?wwwwwwv vwwwwwwv...v.X..vv....rrr........rrr....vv...vvvvvvwwwwwwv vwwwwwwv...+.....vv....r.U..BC..U.r....vvvv.....+Mvwwwwwwv vwwwwwwv...v..V.$vvv...rr........rr...vvvM+.....vvvwwwwwwv @@ -299,11 +411,11 @@ vwwwwwwv...vvvvvvv..vv....rr..rr....vv..vM+.....vvvwwwwwwv vwwwwwwv...vvv...v...vv............vv...vvv.....+Mvwwwwwwv vwwwwwwv...vv....+....vv..........vv....+....N..vvvwwwwwwv vwwwwwwv...vNz...v.....vv........vv.....vvv.....+Mvwwwwwwv -vwwwwwwv...v.M...v....G.vv......vvI.....vM+.....vvvwwwwwwv +vwwwwww?...v.M...v....G.vv......vvI.....vM+.....vvvwwwwwwv vwwwwwwv...v....vv....vvvvvvvvvvvvvv....vvv.....+Mvwwwwwwv -vwwwwwAv.......vv....vv.....ll.....vv....vvv+v..vvvwwwwwwv +vwwwwwA?.......vv....vv.....ll.....vv....vvv+v..vvvwwwwwwv vwwwwwAv......vv....vv..............vv....vvMv..+Mvwwwwwwv -vwwwwAAv.....vv....vv................vv....vvv..vvvwwwwwwv +vwwwwAA?.....vv....vv................vv....vvv..vvvwwwwwwv vwwwAAAv.....v....vv.......N..N.......vv....vv..+Mvwwwwwwv vwvvvvvvvvvvvvv+vvvvv+vv.Mzz..zzM.vv+vvvvv+vvvvvvvvvvvvvwv vwvv.........v..I.v....v..........v....v.........v..%*vvwv |