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author | dploog <dploog@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-05-28 23:05:09 +0000 |
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committer | dploog <dploog@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-05-28 23:05:09 +0000 |
commit | 395829b30fde460c96a7429fb87428dd576ab5b8 (patch) | |
tree | 941a94eb1c0803f8feb74d3a189d434ed373e5ee /crawl-ref/source/dat/lua | |
parent | 28364e961a56dcc73cf7d15562d253d392745642 (diff) | |
download | crawl-ref-395829b30fde460c96a7429fb87428dd576ab5b8.tar.gz crawl-ref-395829b30fde460c96a7429fb87428dd576ab5b8.zip |
Added several include files to the init.txt. These add colours to items in
the inventory (or other menus) and to messages. Most controversial will be
food_colouring which colour codes chunks andcorpses based on their quality.
Note that these files are included by default.
Thanks go to a great many ##crawl activists, among them b0rsuk, doy, ekiM,
stabwound.
To do: Examining corpses and chunks should show their edible state as well.
Several of the colours should be globally defined; see FR 1977121 for this.
Also copy the highlighting of marked items.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5319 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/dat/lua')
-rw-r--r-- | crawl-ref/source/dat/lua/pickup.lua | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/crawl-ref/source/dat/lua/pickup.lua b/crawl-ref/source/dat/lua/pickup.lua index c6dea23373..254d17994b 100644 --- a/crawl-ref/source/dat/lua/pickup.lua +++ b/crawl-ref/source/dat/lua/pickup.lua @@ -75,7 +75,8 @@ function ch_autopickup(it) -- or anything involving mutations if item.subtype(it) == "berserk" or item.subtype(it) == "gain ability" - or item.subtype(it) == "cure mutation" then + or item.subtype(it) == "cure mutation" + or item.subtype(it) == "mutation" then if you_real_undead() then return false else |