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author | Jude Brown <bookofjude@users.sourceforge.net> | 2009-11-09 21:39:34 +1000 |
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committer | Jude Brown <bookofjude@users.sourceforge.net> | 2009-11-09 21:43:58 +1000 |
commit | c4dbdd7b4da807096df9475555fa28da7dbff1ee (patch) | |
tree | 06619ef5f724b6d4d3722ff7803ff68d034d396e /crawl-ref/source/dat/uniques.des | |
parent | 7f311ffb3f5b998b0aeaa60583bd802af67ab74e (diff) | |
download | crawl-ref-c4dbdd7b4da807096df9475555fa28da7dbff1ee.tar.gz crawl-ref-c4dbdd7b4da807096df9475555fa28da7dbff1ee.zip |
Tweakes to uniques.des: Lair, add Gastronok, fix Grum.
Lair:8 can be relatively as deep as 20, and as low as 8, so mark any
unique spawning between these levels as !Lair. Unfortunately,
default-depth doesn't stack with DEPTH, so it is not possible to use
this to automatically exclude Lair as a possible branch.
Also fix Grum's entry, which somehow got merged with Gastronok's, the
latters being deleted.
Finally, remove old code from the end of the file, as it is unneeded.
Diffstat (limited to 'crawl-ref/source/dat/uniques.des')
-rw-r--r-- | crawl-ref/source/dat/uniques.des | 201 |
1 files changed, 40 insertions, 161 deletions
diff --git a/crawl-ref/source/dat/uniques.des b/crawl-ref/source/dat/uniques.des index 595c473e3a..0dad22d7ef 100644 --- a/crawl-ref/source/dat/uniques.des +++ b/crawl-ref/source/dat/uniques.des @@ -129,6 +129,14 @@ MAP 1 ENDMAP +NAME: uniq_gastronok +DEPTH: 8-9, 10-13, Lair:4-8 +TAGS: place_unique +MONS: Gastronok +MAP +1 +ENDMAP + NAME: uniq_erolcha DEPTH: 8-9, 10-13, !Lair TAGS: place_unique @@ -140,7 +148,7 @@ ENDMAP NAME: uniq_grum DEPTH: 8-9, 10-13, !Lair TAGS: place_unique -MONS: Gastronok +MONS: Grum band MAP 1 ENDMAP @@ -162,7 +170,7 @@ MAP ENDMAP NAME: uniq_urug -DEPTH: 10-13, 14-16, !Lair, !Tomb +DEPTH: 10-13, 14-16, !Lair, !Tomb, !Lair TAGS: place_unique MONS: Urug MAP @@ -170,7 +178,7 @@ MAP ENDMAP NAME: uniq_michael -DEPTH: 10-13, 14-16, !Lair, !Tomb +DEPTH: 10-13, 14-16, !Lair, !Tomb, !Lair TAGS: place_unique MONS: Michael MAP @@ -178,7 +186,7 @@ MAP ENDMAP NAME: uniq_eustachio -DEPTH: 10-13, 14-16, !Lair, !Tomb +DEPTH: 10-13, 14-16, !Lair, !Tomb, !Lair TAGS: place_unique MONS: Eustachio MAP @@ -186,7 +194,7 @@ MAP ENDMAP NAME: uniq_sonja -DEPTH: 10-13, 14-16, !Lair, !Tomb +DEPTH: 10-13, 14-16, !Lair, !Tomb, !Lair TAGS: place_unique MONS: Sonja MAP @@ -202,7 +210,7 @@ MAP ENDMAP NAME: uniq_erica -DEPTH: 10-13, 14-16, !Lair, !Tomb +DEPTH: 10-13, 14-16, !Lair, !Tomb, !Lair TAGS: place_unique MONS: Erica MAP @@ -210,7 +218,7 @@ MAP ENDMAP NAME: uniq_josephine -DEPTH: 10-13, 14-16, !Lair, !Tomb +DEPTH: 10-13, 14-16, !Lair, !Tomb, !Lair TAGS: place_unique MONS: Josephine band MAP @@ -218,7 +226,7 @@ MAP ENDMAP NAME: uniq_jozef -DEPTH: 10-13, 14-16, !Lair, !Tomb +DEPTH: 10-13, 14-16, !Lair, !Tomb, !Lair TAGS: place_unique MONS: Jozef MAP @@ -226,7 +234,7 @@ MAP ENDMAP NAME: uniq_harold -DEPTH: 10-13, 14-16, !Lair, !Tomb +DEPTH: 10-13, 14-16, !Lair, !Tomb, !Lair TAGS: place_unique MONS: Harold MAP @@ -234,7 +242,7 @@ MAP ENDMAP NAME: uniq_norbert -DEPTH: 10-13, 14-16, !Lair, !Tomb +DEPTH: 10-13, 14-16, !Lair, !Tomb, !Lair TAGS: place_unique MONS: Norbert MAP @@ -242,7 +250,7 @@ MAP ENDMAP NAME: uniq_snorg -DEPTH: 14-16, 17-19, !Tomb +DEPTH: 14-16, 17-19, !Tomb, !Lair TAGS: place_unique MONS: Snorg MAP @@ -250,7 +258,7 @@ MAP ENDMAP NAME: uniq_roxanne -DEPTH: 14-16, 17-19, !Tomb +DEPTH: 14-16, 17-19, !Tomb, !Lair TAGS: place_unique MONS: Roxanne MAP @@ -258,7 +266,7 @@ MAP ENDMAP NAME: uniq_rupert -DEPTH: 14-16, 17-19, !Tomb +DEPTH: 14-16, 17-19, !Tomb, !Lair TAGS: place_unique MONS: Rupert MAP @@ -266,7 +274,7 @@ MAP ENDMAP NAME: uniq_azrael -DEPTH: 14-16, 17-19, !Tomb, !Swamp, !Shoal +DEPTH: 14-16, 17-19, !Tomb, !Lair, !Swamp, !Shoal TAGS: place_unique MONS: Azrael band MAP @@ -274,7 +282,7 @@ MAP ENDMAP NAME: uniq_nessos -DEPTH: 14-16, 17-19, !Tomb +DEPTH: 14-16, 17-19, !Tomb, !Lair TAGS: place_unique MONS: Nessos MAP @@ -282,7 +290,7 @@ MAP ENDMAP NAME: uniq_agnes -DEPTH: 14-16, !Tomb +DEPTH: 14-16, !Tomb, !Lair TAGS: place_unique MONS: Agnes MAP @@ -290,7 +298,7 @@ MAP ENDMAP NAME: uniq_nikola -DEPTH: 14-16, 17-19, !Tomb +DEPTH: 14-16, 17-19, !Tomb, !Lair TAGS: place_unique MONS: Nikola MAP @@ -298,7 +306,7 @@ MAP ENDMAP NAME: uniq_maud -DEPTH: 14-16, !Tomb +DEPTH: 14-16, !Tomb, !Lair TAGS: place_unique MONS: Maud MAP @@ -306,7 +314,7 @@ MAP ENDMAP NAME: uniq_louise -DEPTH: 14-16, 17-19, !Tomb +DEPTH: 14-16, 17-19, !Tomb, !Lair TAGS: place_unique MONS: Louise MAP @@ -314,7 +322,7 @@ MAP ENDMAP NAME: uniq_nergalle -DEPTH: 14-16, 17-19, !Tomb +DEPTH: 14-16, 17-19, !Tomb, !Lair TAGS: place_unique MONS: Nergalle MAP @@ -322,7 +330,7 @@ MAP ENDMAP NAME: uniq_kirke -DEPTH: 14-16, 17-19, !Tomb +DEPTH: 14-16, 17-19, !Tomb, !Lair TAGS: place_unique MONS: Kirke band MAP @@ -330,7 +338,7 @@ MAP ENDMAP NAME: uniq_francis -DEPTH: 17-19, 20-27, !Tomb +DEPTH: 17-19, 20-27, !Tomb, !Lair TAGS: place_unique MONS: Francis MAP @@ -338,7 +346,7 @@ MAP ENDMAP NAME: uniq_frances -DEPTH: 17-19, 20-27, !Tomb +DEPTH: 17-19, 20-27, !Tomb, !Lair TAGS: place_unique MONS: Frances MAP @@ -346,7 +354,7 @@ MAP ENDMAP NAME: uniq_wayne -DEPTH: 17-19, 20-27, !Tomb +DEPTH: 17-19, 20-27, !Tomb, !Lair TAGS: place_unique MONS: Wayne MAP @@ -354,7 +362,7 @@ MAP ENDMAP NAME: uniq_duane -DEPTH: 17-19, 20-27, !Tomb +DEPTH: 17-19, 20-27, !Tomb, !Lair TAGS: place_unique MONS: Duane MAP @@ -362,7 +370,7 @@ MAP ENDMAP NAME: uniq_norris -DEPTH: 17-19, !Tomb +DEPTH: 17-19, !Tomb, !Lair TAGS: place_unique MONS: Norris MAP @@ -370,7 +378,7 @@ MAP ENDMAP NAME: uniq_saint_roka -DEPTH: 17-19, 20-27, !Tomb +DEPTH: 17-19, 20-27, !Tomb, !Lair TAGS: place_unique MONS: Saint Roka band MAP @@ -378,7 +386,7 @@ MAP ENDMAP NAME: uniq_xtahua -DEPTH: 20-27, !Tomb +DEPTH: 20-27, !Tomb, !Lair TAGS: place_unique MONS: Xtahua MAP @@ -386,7 +394,7 @@ MAP ENDMAP NAME: uniq_frederick -DEPTH: 20-27, !Tomb +DEPTH: 20-27, !Tomb, !Lair TAGS: place_unique MONS: Frederick MAP @@ -394,7 +402,7 @@ MAP ENDMAP NAME: uniq_margery -DEPTH: 20-27, !Tomb +DEPTH: 20-27, !Tomb, !Lair TAGS: place_unique MONS: Margery band MAP @@ -407,7 +415,7 @@ ENDMAP # multiple uniq_boris TAG'd maps, ensure that you add the relevant line to # remove the tag in monstuff.cc:monster_die. NAME: uniq_boris -DEPTH: 20-27 +DEPTH: 20-27, !Lair TAGS: place_unique MONS: Boris MAP @@ -415,7 +423,7 @@ MAP ENDMAP NAME: uniq_aizul -DEPTH: 20-27, !Tomb +DEPTH: 20-27, !Tomb, !Lair TAGS: place_unique MONS: Aizul MAP @@ -472,132 +480,3 @@ MONS: Tiamat band MAP 1 ENDMAP - -################################################################################ -# The original C++ code for unique placement was: -# static monster_type _pick_unique(int lev) -# { -# if (player_in_branch(BRANCH_SLIME_PITS)) -# { -# // Only allow Dissolution in the Slime Pits. -# if (player_branch_depth() > 1 && one_chance_in(3)) -# return MONS_DISSOLUTION; -# -# return MONS_NO_MONSTER; -# } -# else if (player_in_branch(BRANCH_LAIR)) -# { -# if (player_branch_depth() > 5 && one_chance_in(3)) -# return MONS_GASTRONOK; -# else if (player_branch_depth() < 3 && one_chance_in(4)) -# return MONS_PRINCE_RIBBIT; -# else -# return MONS_NO_MONSTER; -# } -# else if (player_in_branch(BRANCH_SNAKE_PIT)) -# { -# if (player_branch_depth() > 3 && coinflip()) -# return MONS_AIZUL; -# } -# -# // First, pick generic unique depending on depth. -# int which_unique = -# ((lev <= 3) ? _choose_unique_by_depth(0) : -# (lev <= 7) ? _choose_unique_by_depth(1) : -# (lev <= 9) ? _choose_unique_by_depth(2) : -# (lev <= 13) ? _choose_unique_by_depth(3) : -# (lev <= 16) ? _choose_unique_by_depth(4) : -# (lev <= 19) ? _choose_unique_by_depth(5) : -# _choose_unique_by_depth(6)); -# -# // Azrael may not be created in the Swamp or Shoals. -# if (which_unique == MONS_AZRAEL -# && (player_in_branch(BRANCH_SWAMP) || player_in_branch(BRANCH_SHOALS))) -# { -# return MONS_NO_MONSTER; -# } -# -# // If applicable, replace it with one of the uniques appearing -# // only in some branches. -# if (player_in_branch(BRANCH_VESTIBULE_OF_HELL)) -# { -# if (one_chance_in(7)) -# which_unique = MONS_MURRAY; -# } -# else if (player_in_branch(BRANCH_HALL_OF_ZOT)) -# { -# if (one_chance_in(3)) -# which_unique = MONS_TIAMAT; -# } -# else if (player_in_branch(BRANCH_SHOALS)) -# { -# if (player_branch_depth() > 1 && coinflip()) -# which_unique = MONS_POLYPHEMUS; -# else if (player_branch_depth() > 2 && coinflip()) -# which_unique = MONS_ILSUIW; -# } -# else if (player_in_branch(BRANCH_TOMB) || player_in_branch(BRANCH_CRYPT)) -# { -# if (one_chance_in(10)) -# which_unique = MONS_KHUFU; -# } -# -# return static_cast<monster_type>(which_unique); -# } -# -# // Doesn't include Polyphemus or Ilsuiw (only appear in the Shoals), -# // Dissolution (Slime), Murray (Hell), Khufu(Tomb/Crypt) or Tiamat (Zot). -# // NOTE: The Lernaean hydra should *never* be randomly generated. -# // The Royal jelly likewise is only placed via Slime end vault. -# // Dowan is automatically placed together with Duvessa. -# static monster_type _choose_unique_by_depth(int step) -# { -# int ret; -# switch (step) -# { -# case 0: // depth <= 3 -# ret = random_choose(MONS_TERENCE, MONS_JESSICA, MONS_IJYB, -# MONS_SIGMUND, -1); -# break; -# case 1: // depth <= 7 -# ret = random_choose(MONS_IJYB, MONS_SIGMUND, MONS_BLORK_THE_ORC, -# MONS_EDMUND, MONS_PRINCE_RIBBIT, MONS_PURGY, -# MONS_MENKAURE, MONS_DUVESSA, MONS_PIKEL, -1); -# break; -# case 2: // depth <= 9 -# ret = random_choose(MONS_BLORK_THE_ORC, MONS_EDMUND, MONS_PSYCHE, -# MONS_EROLCHA, MONS_PRINCE_RIBBIT, MONS_GRUM, -# MONS_GASTRONOK, MONS_MAURICE, MONS_PIKEL, -1); -# break; -# case 3: // depth <= 13 -# ret = random_choose(MONS_PSYCHE, MONS_EROLCHA, MONS_DONALD, MONS_URUG, -# MONS_MICHAEL, MONS_EUSTACHIO, MONS_SONJA, MONS_GRUM, -# MONS_JOSEPH, MONS_ERICA, MONS_JOSEPHINE, MONS_JOZEF, -# MONS_HAROLD, MONS_NORBERT, MONS_GASTRONOK, -# MONS_MAURICE, -1); -# break; -# case 4: // depth <= 16 -# ret = random_choose(MONS_URUG, MONS_MICHAEL, MONS_EUSTACHIO, MONS_SONJA, -# MONS_SNORG, MONS_ERICA, MONS_JOSEPHINE, MONS_HAROLD, -# MONS_ROXANNE, MONS_RUPERT, MONS_NORBERT, MONS_JOZEF, -# MONS_AZRAEL, MONS_NESSOS, MONS_AGNES, MONS_NIKOLA, -# MONS_MAUD, MONS_LOUISE, MONS_NERGALLE, MONS_KIRKE, -1); -# break; -# case 5: // depth <= 19 -# ret = random_choose(MONS_SNORG, MONS_LOUISE, MONS_FRANCIS, MONS_FRANCES, -# MONS_RUPERT, MONS_WAYNE, MONS_DUANE, MONS_NORRIS, -# MONS_AZRAEL, MONS_NESSOS, MONS_NERGALLE, MONS_NIKOLA, -# MONS_ROXANNE, MONS_SAINT_ROKA, MONS_KIRKE, -1); -# break; -# case 6: // depth > 19 -# default: -# ret = random_choose(MONS_FRANCIS, MONS_FRANCES, MONS_WAYNE, MONS_DUANE, -# MONS_XTAHUA, MONS_NORRIS, MONS_FREDERICK, MONS_NIKOLA, -# MONS_MARGERY, MONS_BORIS, MONS_SAINT_ROKA, MONS_AIZUL, -# -1); -# } -# -# return static_cast<monster_type>(ret); -# } -# -# |