diff options
author | Stefan O'Rear <stefanor@cox.net> | 2010-01-02 17:46:08 -0800 |
---|---|---|
committer | Stefan O'Rear <stefanor@cox.net> | 2010-01-02 17:50:56 -0800 |
commit | 22019ceee8c3df285becfd98445aaec91055c6df (patch) | |
tree | 91c26482c566be2399b049b863f919c803f27222 /crawl-ref/source/dat/vaults.des | |
parent | 985744902fd6c56fe3c30a2d1a00aeacfffba475 (diff) | |
download | crawl-ref-22019ceee8c3df285becfd98445aaec91055c6df.tar.gz crawl-ref-22019ceee8c3df285becfd98445aaec91055c6df.zip |
Rods have an intrinsic recharge rate (#300)
Using Eronarn's proposed system. Rods get a baseline of 4 MP per 100
turns; every rod has an enchantment, which adds to this. On top of
that, you get the old Evocations bonus. At maxed Evocations with a
+9 rod, you gain 52 MP per 100 turns.
Unfortunately, all four of the multi-purpose fields were already used
for rods, so I had to spill enchantment into props.
Diffstat (limited to 'crawl-ref/source/dat/vaults.des')
0 files changed, 0 insertions, 0 deletions