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author | Jude Brown <bookofjude@users.sourceforge.net> | 2009-12-10 20:57:43 +1000 |
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committer | Jude Brown <bookofjude@users.sourceforge.net> | 2009-12-10 21:50:41 +1000 |
commit | 0a718b7a41cdd0161ef904dd87a7de73a0d519ee (patch) | |
tree | 28e2cd02024fb8ac33a30a16e225f68f216af9f8 /crawl-ref/source/dat | |
parent | 0300c8a132b2d5a3c48fb7cab4870d60facad53c (diff) | |
download | crawl-ref-0a718b7a41cdd0161ef904dd87a7de73a0d519ee.tar.gz crawl-ref-0a718b7a41cdd0161ef904dd87a7de73a0d519ee.zip |
A start on the Ozocubu vault.
Diffstat (limited to 'crawl-ref/source/dat')
-rw-r--r-- | crawl-ref/source/dat/wizlab.des | 42 |
1 files changed, 40 insertions, 2 deletions
diff --git a/crawl-ref/source/dat/wizlab.des b/crawl-ref/source/dat/wizlab.des index 1c81bde5c9..b8645341e1 100644 --- a/crawl-ref/source/dat/wizlab.des +++ b/crawl-ref/source/dat/wizlab.des @@ -49,13 +49,13 @@ # cupboards full of potions, confused monsters. # Borgnjor's Mortuary: liches, miasma clouds, potions of decay, slaves that are # having their life forces drained, vampire (knights, mages). -# Iskenderun's Mystic Tower: purple draconians, purple wizards with mystic +# Iskenderun's Mystic Bastion: purple draconians, purple wizards with mystic # blast, naga mages with mystic blast, purple fog and smoke outside windows, # robes and cloaks of magic resistance as the loot. # Lee's Rapid Deconstructor: golems and "monk" or otherwise unarmed creatures, # exploding features and exploding corpses. It's a timed vault, so you have # to get to the loot quickly and avoid the hordes of monsters. -# Lehudib's Crystal Cave: crystal walls and crystal golems, crystal monsters, +# Lehudib's Crystal Spire: crystal walls and crystal golems, crystal monsters, # spear throwers (statues with crystal spear), possibly the unrand as the # loot. # Maxwell's Forge: Maxwell employs a bunch of angels to churn out weapons; @@ -965,7 +965,45 @@ NAME: wizlab_ozocubu ORIENT: encompass TAGS: wizlab no_item_gen no_monster_gen no_rotate allow_dup : wizlab_setup(_G, "Ozocubu's Refrigerator") +LROCKCOL: white +LFLOORCOL: lightblue +LROCKTILE: wall_ice +LFLOORTILE: floor_ice +KFEAT: X = rock_wall +KFEAT: R = closed_door +COLOUR: =c = darkgrey +{{ +smear_map({iterations=20, smear='x', onto='.xx', boxy=false}) +smear_map({iterations=40, smear='x', onto='.xx', boxy=false}) +}} +validate {{ return glyphs_connected('A', 'R') }} MAP + xxxx + xxx..xxx + xxx.....xx + xx........xx xxxx xxx + xx....A.....xx xx..xx xxx.xx xxx + xx...........xxx....xxxx....xx xx.xx + xx..........................xxx...xx + xxx................c...........c..xx + xx..............cccccccRccccccc..xx + xx..............c....c.c....c....xx + xx.............c....c.c....c.....xx + xx..............c....c.c....c....xx + xx.............c.c....c.c....c.c...xx + xx.............cccc+cccc+cccc+cccc.xx + xx.............c...c.......c...c.xx cccc + xxx.....xxx....c...c...<...c...c.xx cccxxx + xxx.xxx xx...c...c.......c...c..xxcccxxx.xx + xxx x...cc+ccccc+ccccc+cc...xccxx....xx + xx...c...c.......c...c..xxcccxx....x + xx....c...c.......c...c.xxccccxxx..xx + xxx..cc...c.......c...ccxccxxxx...xx + xxccccc+ccccc+ccccc+cccccxx.....xx + c.......c.....c.......cx.......xx + c.......+.....+.......=.xxx.....xx + c.......c.....c.......cxx xxx.xxx + cccccccccccccccccccccccxx xxx ENDMAP ############################################################################### |