diff options
author | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-07-11 17:52:58 +0000 |
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committer | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-07-11 17:52:58 +0000 |
commit | 577e34735a390f0fc1d7fe810550df2e1cbdf4d6 (patch) | |
tree | 64c6dda5462d156f5eabcb39976e2137a8701100 /crawl-ref/source/dat | |
parent | 55c63a79493e8ace5f2707a89fa59e13919bd162 (diff) | |
download | crawl-ref-577e34735a390f0fc1d7fe810550df2e1cbdf4d6.tar.gz crawl-ref-577e34735a390f0fc1d7fe810550df2e1cbdf4d6.zip |
Adjusted depths for various vaults.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1841 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/dat')
-rw-r--r-- | crawl-ref/source/dat/float.des | 22 | ||||
-rw-r--r-- | crawl-ref/source/dat/large.des | 16 | ||||
-rw-r--r-- | crawl-ref/source/dat/mini.des | 219 |
3 files changed, 121 insertions, 136 deletions
diff --git a/crawl-ref/source/dat/float.des b/crawl-ref/source/dat/float.des index 1ab7a8fd9c..a005f98e84 100644 --- a/crawl-ref/source/dat/float.des +++ b/crawl-ref/source/dat/float.des @@ -12,7 +12,7 @@ # Set the default depth for vaults. Be sure to adapt the DEPTH of particulary # easy or tough vaults. Also, exlucde unthemely branches with !Lair etc. -default-depth: 12-26 +default-depth: D:12-26 ############################################################################## # Dummy probability balancer vault for depths 1-11. @@ -22,7 +22,7 @@ default-depth: 12-26 # we use this dummy vault. # NAME: dummy_balancer -DEPTH: 1-11 +DEPTH: D:1-11 # Vaults tagged "dummy" are no-ops when the dungeon builder is looking for maps # by depth. TAGS: dummy @@ -38,7 +38,7 @@ ENDMAP NAME: erik_1 ORIENT: float TAGS: no_monster_gen -DEPTH: 7-11 +DEPTH: D:7-11, Lair # SHUFFLE: rR/sS/uU/vV/wW/yY/zZ, uU/nN SUBST: r=n, R=N, s=n, S=N @@ -79,7 +79,7 @@ ENDMAP # Moved deeper and minor changes. # NAME: erik_ogre -DEPTH: 6-10 +DEPTH: D:6-10 ORIENT: float SHUFFLE: 1X / 1X / 2l / 3Y SUBST: X=x, Y:x. @@ -117,7 +117,7 @@ ENDMAP # but since they are normal speed with no range attacks, they can be escaped # NAME: slime_lemuel -DEPTH: 6-16, Lair +DEPTH: D:6-16, Lair ORIENT: float MONS: w:20 ooze/jelly/fungus, slime creature/giant amoeba/oklob plant MAP @@ -165,7 +165,7 @@ ENDMAP # NAME: MiniTomb ORIENT: float -DEPTH: 20-26 +DEPTH: D:15-26 MONS: large zombie / nothing, mummy, guardian mummy, greater mummy, large zombie MONS: mummy / nothing SHUFFLE: 2F, cbv @@ -191,7 +191,7 @@ ENDMAP NAME: insect_pit FLAGS: no_rotate ORIENT: float -DEPTH: 5-12 +DEPTH: D:5-12, Elf SUBST: 1 = 1:70 2:60 3:25 MONS: giant beetle w:20 / giant cockroach w:30 / butterfly w:20 MONS: bumblebee / giant centipede / giant mite w:30 / giant mosquito @@ -216,7 +216,7 @@ ENDMAP # possibility to script the trolls guard the bridge would be great here -evk # NAME: troll_bridge -DEPTH: 7-15 +DEPTH: D:7-15 ORIENT: float TAGS: no_pool_fixup MONS: troll w:50 / rock troll / iron troll w:5 @@ -273,7 +273,7 @@ ENDMAP # Oklob gauntlet # NAME: oklob_2 -DEPTH: 18-27 +DEPTH: D:18-27, Lair, Elf MONS: plant, oklob plant ORIENT: float SHUFFLE: ]})yY / defzZ @@ -297,7 +297,7 @@ ENDMAP # Oklob shooting range # NAME: oklob_3 -DEPTH: 21-27 +DEPTH: D:21-27, Lair, Elf ORIENT: float SHUFFLE: ab" / AB' SUBST: a=[, b=(, A=., B=., "=., ':>', '=>. @@ -342,7 +342,7 @@ KMONS: E = w:2 slime creature / swamp worm / giant blowfly / w:2 giant mosquito KMONS: F = w:2 slime creature / swamp worm / giant blowfly / w:2 giant mosquito / w:2 electrical eel / w:1000 nothing KMONS: H = swamp drake / swamp dragon / hydra / w:20 nothing KITEM: H = any good_item / any potion / w:20 nothing / gold -DEPTH: 16-20, Lair: 3-10, Swamp, Snake, Slime +DEPTH: D:16-20, Lair:3-10, Swamp, Snake, Slime MAP xxxxxxxxxxxxxxxxx@xxxxxxxxxxxxxxx xxxxxxGGGxxxxxxGEDEExxxxGGxxxxxxx diff --git a/crawl-ref/source/dat/large.des b/crawl-ref/source/dat/large.des index 7117b9d70c..c72d2f79b9 100644 --- a/crawl-ref/source/dat/large.des +++ b/crawl-ref/source/dat/large.des @@ -14,7 +14,7 @@ default-depth: D:12-26 # NAME: RatsNest ORIENT: northeast -DEPTH: 5-9 +DEPTH: D:5-9, Lair SHUFFLE: 23, 34 MONS: rat / nothing, grey rat / nothing MONS: green rat / nothing, orange rat / w:40 rat @@ -52,7 +52,7 @@ ENDMAP #hidden cave vault, possibly with statue NAME: statuecave_lemuel ORIENT: northeast -DEPTH: 7-27, Lair, Crypt +DEPTH: D:7-27, Lair, Crypt MONS: ice statue/orange crystal statue SHUFFLE: 1|/!* SUBST: *:*$, ?:x., !:., ?=w. @@ -86,7 +86,7 @@ ENDMAP # NAME: dragon1_lemuel ORIENT: northeast -DEPTH: 9-20, Lair +DEPTH: D:9-20, Lair MONS: dragon, ice dragon SUBST: ! : ?x SHUFFLE: 1?/2W @@ -192,7 +192,7 @@ ENDMAP # NAME: River_Lethe ORIENT: encompass -DEPTH: 16-27 +DEPTH: D:16-27 SUBST: + = += SUBST: . = .:100 !:1 6:4 SUBST: ; = .:200 !:1 1:3 @@ -796,7 +796,7 @@ ENDMAP NAME: mludivico_vault ORIENT: southwest # The hell hounds can be deadly at lower levels. -DEPTH: 18-27 +DEPTH: D:18-27 MONS: hell hound, necromancer, wizard, orange demon, rotting devil MONS: hell knight, great orb of eyes MAP @@ -840,7 +840,7 @@ ENDMAP # NAME: farm_and_country ORIENT: encompass -DEPTH: 16-27 +DEPTH: D:16-27 MONS: death yak, plant, griffon, killer bee, ogre, oklob plant MONS: wandering mushroom MAP @@ -1044,7 +1044,7 @@ ENDMAP # Rubicon # NAME: erik_rubicon_a -DEPTH: 10-16 +DEPTH: D:10-16 ORIENT: south FLAGS: no_rotate TAGS: no_pool_fixup @@ -1080,7 +1080,7 @@ xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ENDMAP NAME: erik_rubicon_b -DEPTH: 10-16 +DEPTH: D:10-16 ORIENT: south FLAGS: no_rotate CHANCE: 4 diff --git a/crawl-ref/source/dat/mini.des b/crawl-ref/source/dat/mini.des index dafc3a63ad..82d2b20fbc 100644 --- a/crawl-ref/source/dat/mini.des +++ b/crawl-ref/source/dat/mini.des @@ -38,7 +38,7 @@ default-depth: D:8-27 ############################################################################## # Minivault balancer NAME: mini_dummy -DEPTH: 1-7 +DEPTH: D:1-7 TAGS: dummy CHANCE: 100 MAP @@ -49,7 +49,7 @@ ENDMAP # pond with fungi # NAME: fungi_pond__lemuel -DEPTH: 8-20, Lair, Orc +DEPTH: D:8-20, Lair, Orc MONS: fungus, wandering mushroom SUBST: 1 = . 1 2:4 SUBST: ? : w.. @@ -101,7 +101,7 @@ ENDMAP NAME: centaur_isle TAGS: no_monster_gen no_pool_fixup SUBST: ? = *$ -DEPTH: 6-12 +DEPTH: D:6-12 MONS: centaur MAP ..........wwww......... @@ -159,7 +159,7 @@ ENDMAP # Oklob assault # NAME: oklob_1 -DEPTH: 16-27 +DEPTH: D:16-27, Lair:4- MONS: plant, oklob plant SUBST: ? = 1 2:5 ' SHUFFLE: '" @@ -182,9 +182,10 @@ ENDMAP # Treasure trove with Zot trap # NAME: zot_lemuel -DEPTH: 1-27, Lair, Snake, Crypt +DEPTH: 10-27 KFEAT: ? = zot trap SUBST: *: *$ +CHANCE: 3 MAP ............ .xxxxxxxxxx. @@ -285,23 +286,21 @@ NAME: water_maze_lemuel TAGS: no_pool_fixup DEPTH: 5-27 MAP -................. -....wwwwwwwww.... -...wwcccccccww... -..wwccwwwwwccww.. -.wwccwwcccwwccww. -.wccwwccwccwwccw. -.wcwwccwwwccwwcw. -.wcwcc*wcwwccwcw. -.wcwc***ccwwcwcw. -.wcwcc*ccwwccwcw. -.wcwwcccwwccwwcw. -.wccwwccwccwwccw. -.wwccwwcwcwwccww. -..wwccwwwcwccww.. -...wwcccccwcww... -....wwwwwwwww.... -................. + wwwwwwwww + wwcccccccww + wwccwwwwwccww +wwccwwcccwwccww +wccwwccwccwwccw +wcwwccwwwccwwcw +wcwcc*wcwwccwcw +wcwc***ccwwcwcw +wcwcc*ccwwccwcw +wcwwcccwwccwwcw +wccwwccwccwwccw +wwccwwcwcwwccww + wwccwwwcwccww + wwcccccwcww + wwwwwwwww ENDMAP NAME: water_boxes_lemuel @@ -313,20 +312,18 @@ SUBST: e = =, f = x, g = x, h = x SUBST: i = =, j = x, k = x, l = x SUBST: m = =, n = x, o = x, p = x MAP -.............. -.wwwwwwwwwwww. -.wwwwwwwwwwww. -.wwxaxwwxexww. -.wwb*cwwf*gww. -.wwxdxwwxhxww. -.wwwwwwwwwwww. -.wwwwwwwwwwww. -.wwxixwwxmxww. -.wwj*kwwn*oww. -.wwxlxwwxpxww. -.wwwwwwwwwwww. -.wwwwwwwwwwww. -.............. + wwwwwwww + wwwwwwwwww +wwxaxwwxexww +wwb*cwwf*gww +wwxdxwwxhxww +wwwwwwwwwwww +wwwwwwwwwwww +wwxixwwxmxww +wwj*kwwn*oww +wwxlxwwxpxww + wwwwwwwwww + wwwwwwww ENDMAP ############################################### @@ -339,30 +336,28 @@ TAGS: no_monster_gen SUBST: .:..w SUBST: 1 = 1 w:3, 2= 2 w:3, 3 = 3 w:3, 4 = 4 |:3 MAP -.................... -.....bbbbbbbbbb..... -...bbb11211211bbb... -..bb.12bbbbbb21.bb.. -.bb..bbb2323bbb..bb. -.b..bb...bb...bb.1b. -.b.bb..bbbbbb..bb.b. -.b.b..bb2323bb..b1b. -.b.b.bb23bb23bb.b.b. -.b.b.b..bbbb..b.b1b. -.b.b.b.bb44bb.b.b.b. -.b2b2b3b4444b3b2b2b. -.b.b.b.b4444b.b.b.b. -.b.b.b.bb44bb.b.b1b. -.b.b.b2323bb..b.b.b. -.b.b.bbbbbb..bb.b1b. -.b.b..bbb...bb..b.b. -.b.bb..bb.bbb..bb1b. -.b..bb....b...bb..b. -.bb..bbbbbb.bbb..bb. -..bb.12bbbb2b111bb.. -...bbb123321b.bbb... -.....bbbbbbbb.b..... -.................... + bbbbbbbbbb + bbb11211211bbb + bb.12bbbbbb21.bb +bb..bbb2323bbb..bb +b..bb...bb...bb.1b +b.bb..bbbbbb..bb.b +b.b..bb2323bb..b1b +b.b.bb23bb23bb.b.b +b.b.b..bbbb..b.b1b +b.b.b.bb44bb.b.b.b +b2b2b3b4444b3b2b2b +b.b.b.b4444b.b.b.b +b.b.b.bb44bb.b.b1b +b.b.b2323bb..b.b.b +b.b.bbbbbb..bb.b1b +b.b..bbb...bb..b.b +b.bb..bb.bbb..bb1b +b..bb....b...bb..b +bb..bbbbbb.bbb..bb + bb.12bbbb2b111bb + bbb123321b.bbb + bbbbbbbb@b ENDMAP ############################################################################## @@ -374,20 +369,18 @@ ITEM: nothing / any good_item MONS: silver statue / orange crystal statue / ice statue SHUFFLE: d| MAP -........... -.xxxxxxxxx. -.xbbbbbbbx. -.xb1...1bx. -.xb.....bx. -.xb.....bx. -.xbb.|.bbx. -.xxb.d.bxx. -.xxb...bxx. -.xxb...bxx. -.xxb.*.bxx. -.xxb...bxx. -.xxx@I@xxx. -........... +xxxxxxxxx +xbbbbbbbx +xb1...1bx +xb.....bx +xb.....bx +xbb.|.bbx +xxb.d.bxx +xxb...bxx +xxb...bxx +xxb.*.bxx +xxb...bxx +xxx@I@xxx ENDMAP ############################################################################## @@ -399,13 +392,11 @@ SHUFFLE: 1ID/2TC MONS: orc priest, deep elf priest / w:30 nothing KFEAT: D = altar of Beogh / w:2 altar of Okawaru / w:2 altar of Makhleb MAP -......... -.ccccc... -.c1..c... -.c1D.+.I. -.c1..c... -.ccccc... -......... +ccccc... +c1..c... +c1D.+.I@ +c1..c... +ccccc... ENDMAP ############################################################################## @@ -449,18 +440,16 @@ NAME: minitemple # More common than the others. CHANCE: 20 MAP -............ -.cccccccccc. -.cccccccccc. -.cBcBcBcBcc. -.G.c.c.c.Bc. -.........Bc. -.........Bc. -.G.c.c.c.Bc. -.cBcBcBcBcc. -.cccccccccc. -.cccccccccc. -............ +cccccccccc +cccccccccc +cBcBcBcBcc +G.c.c.c.Bc +@.......Bc +@.......Bc +G.c.c.c.Bc +cBcBcBcBcc +cccccccccc +cccccccccc ENDMAP ################################### @@ -1091,22 +1080,20 @@ ENDMAP # NAME: columns_hall MAP -............................. xxxxxxxxxxxxxxxxxxxxxxxxxxxxx -............................. +@...........................@ ..x..x..x..x..x..x..x..x..x.. -............................. +@...........................@ ..x..x..x..x..x..x..x..x..x.. -............................. +@...........................@ xxxxxxxxxxxxxxxxxxxxxxxxxxxxx -............................. ENDMAP ############################################################################## # Wet chambers - two mutually exclusive versions (Onia Ninara) # NAME: onia_ninara_007_chamber_of_wet_secrets -DEPTH: 8-13 +DEPTH: D:8-13 TAGS: no_monster_gen no_pool_fixup MONS: centaur, brown snake, electrical eel ITEM: bread ration/meat ration/royal jelly/potion of porridge, good_item cloak/any book @@ -1137,7 +1124,7 @@ MAP ENDMAP NAME: onia_ninara_008_deeper_chamber_of_wet_secrets -DEPTH: 20-26 +DEPTH: D:20-26 TAGS: no_monster_gen no_pool_fixup MONS: yaktaur captain, grey snake, storm dragon ITEM: potion of cure mutation/potion of gain dexterity/potion of gain strength @@ -1250,14 +1237,13 @@ ENDMAP # NAME: library DEPTH: 1-27 +TAGS: mini_float ITEM: any book w:20/any scroll/nothing MAP -...... -.x=xx. -.xddx. -.xddx. -.xxxx. -...... +x=xx +xddx +xddx +xxxx ENDMAP ############################################################################# @@ -1265,6 +1251,7 @@ ENDMAP # put the rest of the doghouses in float.des, combined CHANCE of all of them is 10 NAME: doghouse_v1 +TAGS: mini_float DEPTH: 4-8 SHUFFLE: 1?T SUBST: T : T V:2 @@ -1272,15 +1259,13 @@ SUBST: ? : 1:2 . MONS: hound / w:1 nothing / w:2 jackal CHANCE: 2 MAP -......... -.xxx+xxx. -.xxx+xxx. -.xx...xx. -.xx?..xx. -.xx1.Txx. -.xxxxxxx. -.xxxxxxx. -......... +xxx+xxx +xxx+xxx +xx...xx +xx?..xx +xx1.Txx +xxxxxxx +xxxxxxx ENDMAP ############################################################################# @@ -1352,7 +1337,7 @@ ENDMAP # Small room with statues (Eino) NAME: small_statue_room -DEPTH: 2-26 +DEPTH: D:2-26 FLAGS: no_hmirror no_vmirror MAP xxx.xxx @@ -1360,4 +1345,4 @@ xG...Gx ....... xG...Gx xxx.xxx -ENDMAP
\ No newline at end of file +ENDMAP |