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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2008-05-26 18:38:24 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2008-05-26 18:38:24 +0000
commita0674f612de6ac549c585884ae88987974866b1f (patch)
treeaf74cbe8ef06d9e16d5847139faab1eb9589adef /crawl-ref/source/database.cc
parentfa25a347164bc7fb888629c65a4e3daee6c65950 (diff)
downloadcrawl-ref-a0674f612de6ac549c585884ae88987974866b1f.tar.gz
crawl-ref-a0674f612de6ac549c585884ae88987974866b1f.zip
Abyssal rune tedium reduction:
- Abyssal rune generation chances rise with turns spent in the Abyss (in the current visit, not cumulative). - Lugonu followers get better abyssal rune odds faster. - Abyssal rune generation is stopped after one rune is picked up, re-enabled if rune is lost in the Abyss. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5267 c06c8d41-db1a-0410-9941-cceddc491573
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