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authorharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2007-09-16 21:25:47 +0000
committerharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2007-09-16 21:25:47 +0000
commit191abc51947145395619617a958774cb0a2cdd10 (patch)
tree7d085e65e7ddd5c6a42b8e7172155e76699132ab /crawl-ref/source/decks.cc
parent9eacafdb2d48cf2ac853386f7727e322158e9fc6 (diff)
downloadcrawl-ref-191abc51947145395619617a958774cb0a2cdd10.tar.gz
crawl-ref-191abc51947145395619617a958774cb0a2cdd10.zip
Battlelust rage effect changed to 'building rage': you will go berserk
next turn. (You can drink a !oBR to cancel the effect. Another rage card effect, however, will just stack on and make you go berserk the next turn.) Breaks savefiles. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2111 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/decks.cc')
-rw-r--r--crawl-ref/source/decks.cc7
1 files changed, 5 insertions, 2 deletions
diff --git a/crawl-ref/source/decks.cc b/crawl-ref/source/decks.cc
index 74e2a0c4ef..dfdd37e599 100644
--- a/crawl-ref/source/decks.cc
+++ b/crawl-ref/source/decks.cc
@@ -808,11 +808,14 @@ static void battle_lust_card(int power, deck_rarity_type rarity)
{
const int power_level = get_power_level(power, rarity);
if ( power_level >= 2 )
+ {
you.duration[DUR_SLAYING] = random2(power/6) + 1;
+ mpr("You feel deadly.");
+ }
else if ( power_level == 1 )
{
- // FIXME change to "go berserk next turn"
- go_berserk(false);
+ you.duration[DUR_BUILDING_RAGE] = 1;
+ mpr("You feel your rage building.");
}
else if ( power_level == 0 )
potion_effect(POT_MIGHT, random2(power/4));