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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-30 15:44:43 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-30 15:44:43 +0000
commit29c92e989d47c6e35366e01f9e1e0bd09755d056 (patch)
tree1d1bf4711ff943f95a7c3407bb18b8fd7110e4bd /crawl-ref/source/decks.cc
parent97fcdb95c6bd42341a089e69745d67a943d3e8db (diff)
downloadcrawl-ref-29c92e989d47c6e35366e01f9e1e0bd09755d056.tar.gz
crawl-ref-29c92e989d47c6e35366e01f9e1e0bd09755d056.zip
When reading a "modification scroll" (prompt: Use on which item?)
don't list the scroll you just read as one to use it on. This fixes the ugly issue where the player, forgetting the slot of the scroll just read, uses identify on itself, thereby wasting the scroll. For enchant armour and recharging it's a moot point as they don't work on scrolls anyway, but this way you can't figure out the subtype. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6251 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/decks.cc')
-rw-r--r--crawl-ref/source/decks.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/decks.cc b/crawl-ref/source/decks.cc
index 12b1cf1aa5..9766a536fe 100644
--- a/crawl-ref/source/decks.cc
+++ b/crawl-ref/source/decks.cc
@@ -713,7 +713,7 @@ static int _choose_inventory_deck( const char* prompt )
{
const int slot = prompt_invent_item( prompt,
MT_INVLIST, OSEL_DRAW_DECK,
- true, true, true, 0, NULL,
+ true, true, true, 0, -1, NULL,
OPER_EVOKE );
if (prompt_failed(slot))