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author | haranp <haranp@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-02-13 00:47:33 +0000 |
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committer | haranp <haranp@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-02-13 00:47:33 +0000 |
commit | 412bcd6e779cd3883bc5c6ce29a8e79ad32c63f4 (patch) | |
tree | 45316891325a63a834b5baef43896e464ed8fedb /crawl-ref/source/decks.cc | |
parent | 2dd4fe4a7f0b809a9f3a565f64ed6b5dcb1ab814 (diff) | |
download | crawl-ref-412bcd6e779cd3883bc5c6ce29a8e79ad32c63f4.tar.gz crawl-ref-412bcd6e779cd3883bc5c6ce29a8e79ad32c63f4.zip |
Remove a great many cases where mgrd is accessed directly in favour
of monster_at().
The hope is to eventually remove mgrd completely (in favour of scanning
through the monster list, or a different datastructure which gets updated
automatically when monsters move), and thus fix all the mgrd-out-of-sync
bugs in one fell swoop.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9056 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/decks.cc')
-rw-r--r-- | crawl-ref/source/decks.cc | 12 |
1 files changed, 5 insertions, 7 deletions
diff --git a/crawl-ref/source/decks.cc b/crawl-ref/source/decks.cc index c5b56ffa0c..8e9ca93b77 100644 --- a/crawl-ref/source/decks.cc +++ b/crawl-ref/source/decks.cc @@ -1738,14 +1738,12 @@ static int _drain_monsters(coord_def where, int pow, int, actor *) drain_exp(); else { - const int mnstr = mgrd(where); - if (mnstr == NON_MONSTER) + monsters* mon = monster_at(where); + if (mon == NULL) return (0); - monsters& mon = menv[mnstr]; - - if (!mon.drain_exp(&you, false, pow / 50)) - simple_monster_message(&mon, " is unaffected."); + if (mon->drain_exp(&you, false, pow / 50)) + simple_monster_message(mon, " is unaffected."); } return (1); @@ -2533,7 +2531,7 @@ static bool _trowel_card(int power, deck_rarity_type rarity) { // Do-nothing (effectively): create a cosmetic feature const coord_def pos = pick_adjacent_free_square(you.pos()); - if (pos.x >= 0 && pos.y >= 0) + if (in_bounds(pos)) { const dungeon_feature_type statfeat[] = { DNGN_GRANITE_STATUE, DNGN_ORCISH_IDOL |