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authorharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2007-10-30 22:29:10 +0000
committerharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2007-10-30 22:29:10 +0000
commita57cca76a917863b82323b0c61d3dae2dfe8d64a (patch)
tree2072041bc2386c8bb0dc1298dc42000735282312 /crawl-ref/source/decks.h
parent6fa5b18a9ef1bb0656923fa3bf9e1118e1e2ecef (diff)
downloadcrawl-ref-a57cca76a917863b82323b0c61d3dae2dfe8d64a.tar.gz
crawl-ref-a57cca76a917863b82323b0c61d3dae2dfe8d64a.zip
'v' now describes decks properly.
There is a small information leak: if you know (from Peek Deck) that the deck contains a card X somewhere, and then you draw card X which happens not to be the seen card X in the internal structure, you can still see from the 'v' output that there is another X card hiding in there. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2692 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/decks.h')
-rw-r--r--crawl-ref/source/decks.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/crawl-ref/source/decks.h b/crawl-ref/source/decks.h
index e028d822c8..299cbb391f 100644
--- a/crawl-ref/source/decks.h
+++ b/crawl-ref/source/decks.h
@@ -137,4 +137,8 @@ deck_rarity_type deck_rarity(const item_def &item);
unsigned char deck_rarity_to_color(deck_rarity_type rarity);
void init_deck(item_def &item);
+int cards_in_deck(const item_def &deck);
+card_type get_card_and_flags(const item_def& deck, int idx,
+ unsigned char& _flags);
+
#endif