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authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2007-09-23 07:15:24 +0000
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2007-09-23 07:15:24 +0000
commitbcbd0cca53601270c2b128eb9c89a9185cb40336 (patch)
treeab13d73895519fa9d49c1757f1a224b71c1a94dc /crawl-ref/source/decks.h
parent44de2042b9195d0c43513076477a9273735e5dd4 (diff)
downloadcrawl-ref-bcbd0cca53601270c2b128eb9c89a9185cb40336.tar.gz
crawl-ref-bcbd0cca53601270c2b128eb9c89a9185cb40336.zip
Nemelex gift deck changes:
* Changed pure deck distribution formula. All consumable items go towards decks of wonder, books and jewellery go towards decks of dungeon, and corpses are now valued proportionally to their weight, rather than every corpse being of equal value. * The chance of getting rare and legendary decks increases with piety. * The card countdown (which must be 0 to get a new gift deck) sometimes decreases when drawing a card, with the chance increasing with the number of piety points gained from drawing the card. All of this is very tentative and subject to change upon the results of play testing. Also, some more optional debugging messages have been added, which can be activated in a more fine grained manner than DEBUG_DIAGNOSTICS (DEBUG_CARDS, DEBUG_GIFTS, etc). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2184 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/decks.h')
-rw-r--r--crawl-ref/source/decks.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/decks.h b/crawl-ref/source/decks.h
index 6ef6725928..47c6d646ac 100644
--- a/crawl-ref/source/decks.h
+++ b/crawl-ref/source/decks.h
@@ -45,5 +45,6 @@ void draw_from_deck_of_punishment();
bool is_deck(const item_def &item);
deck_rarity_type deck_rarity(const item_def &item);
+unsigned char deck_rarity_to_color(deck_rarity_type rarity);
#endif