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author | zelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-09-23 07:15:24 +0000 |
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committer | zelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-09-23 07:15:24 +0000 |
commit | bcbd0cca53601270c2b128eb9c89a9185cb40336 (patch) | |
tree | ab13d73895519fa9d49c1757f1a224b71c1a94dc /crawl-ref/source/decks.h | |
parent | 44de2042b9195d0c43513076477a9273735e5dd4 (diff) | |
download | crawl-ref-bcbd0cca53601270c2b128eb9c89a9185cb40336.tar.gz crawl-ref-bcbd0cca53601270c2b128eb9c89a9185cb40336.zip |
Nemelex gift deck changes:
* Changed pure deck distribution formula. All consumable items go
towards decks of wonder, books and jewellery go towards decks of
dungeon, and corpses are now valued proportionally to their weight,
rather than every corpse being of equal value.
* The chance of getting rare and legendary decks increases with
piety.
* The card countdown (which must be 0 to get a new gift deck) sometimes
decreases when drawing a card, with the chance increasing with the
number of piety points gained from drawing the card.
All of this is very tentative and subject to change upon the results of
play testing.
Also, some more optional debugging messages have been added, which can
be activated in a more fine grained manner than DEBUG_DIAGNOSTICS
(DEBUG_CARDS, DEBUG_GIFTS, etc).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2184 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/decks.h')
-rw-r--r-- | crawl-ref/source/decks.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/decks.h b/crawl-ref/source/decks.h index 6ef6725928..47c6d646ac 100644 --- a/crawl-ref/source/decks.h +++ b/crawl-ref/source/decks.h @@ -45,5 +45,6 @@ void draw_from_deck_of_punishment(); bool is_deck(const item_def &item); deck_rarity_type deck_rarity(const item_def &item); +unsigned char deck_rarity_to_color(deck_rarity_type rarity); #endif |