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authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2007-09-15 23:33:50 +0000
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2007-09-15 23:33:50 +0000
commitfa763ba1bc7285247a5b1438d59633383a80cf6c (patch)
treef4b632fea66f43dc6c1415fdaa4feead0b6ff90d /crawl-ref/source/decks.h
parent4d88632cb99d368956dec86732f7d275ffb941e8 (diff)
downloadcrawl-ref-fa763ba1bc7285247a5b1438d59633383a80cf6c.tar.gz
crawl-ref-fa763ba1bc7285247a5b1438d59633383a80cf6c.zip
Split off portions of externs.h and enum.h into other files. The
crawl_environment, player and monsters classes have been left in externs.h, which necessitates that all of the enums references by those classes stay in enums.h, since you can't forward declare an enum. However, it's a start. Also, portions of misc.{cc,h} have been split off into traps.{cc,h}, place.{cc,h} and terrain.{cc,h} git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2095 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/decks.h')
-rw-r--r--crawl-ref/source/decks.h20
1 files changed, 20 insertions, 0 deletions
diff --git a/crawl-ref/source/decks.h b/crawl-ref/source/decks.h
index 1ab652904f..6ef6725928 100644
--- a/crawl-ref/source/decks.h
+++ b/crawl-ref/source/decks.h
@@ -17,6 +17,23 @@
#include "externs.h"
+enum deck_rarity_type
+{
+ DECK_RARITY_COMMON,
+ DECK_RARITY_RARE,
+ DECK_RARITY_LEGENDARY
+};
+
+enum deck_type
+{
+ // pure decks
+ DECK_OF_ESCAPE,
+ DECK_OF_DESTRUCTION,
+ DECK_OF_DUNGEONS,
+ DECK_OF_SUMMONING,
+ DECK_OF_WONDERS
+};
+
const char* card_name(card_type card);
void evoke_deck(item_def& deck);
bool deck_triple_draw();
@@ -26,4 +43,7 @@ bool choose_deck_and_draw();
void card_effect(card_type which_card, deck_rarity_type rarity);
void draw_from_deck_of_punishment();
+bool is_deck(const item_def &item);
+deck_rarity_type deck_rarity(const item_def &item);
+
#endif