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authorCharles Otto <ottochar@gmail.com>2009-11-14 22:39:54 -0500
committerCharles Otto <ottochar@gmail.com>2009-11-15 23:46:19 -0500
commit2a1149664ad5a73fc6a978394acbf680c18a2117 (patch)
tree38e0a42d7ec7fd26b252b62947ed8d1016c826f3 /crawl-ref/source/defines.h
parent1328286a0d96bac32791e88078276d5973071895 (diff)
downloadcrawl-ref-2a1149664ad5a73fc6a978394acbf680c18a2117.tar.gz
crawl-ref-2a1149664ad5a73fc6a978394acbf680c18a2117.zip
Make icemail recovery proportional to delay
Subtract you.time_taken from DUR_ICEMAIL_DEPLETED instead of subtracting 1 each player turn. Adjust the corresponding time constant.
Diffstat (limited to 'crawl-ref/source/defines.h')
-rw-r--r--crawl-ref/source/defines.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/defines.h b/crawl-ref/source/defines.h
index 80bdff2ca0..aa61d59668 100644
--- a/crawl-ref/source/defines.h
+++ b/crawl-ref/source/defines.h
@@ -158,7 +158,7 @@ const int GOURMAND_NUTRITION_BASE = 10 * BASELINE_DELAY;
const int CHUNK_BASE_NUTRITION = 1000;
const int ICEMAIL_MAX = 10;
-const int ICEMAIL_TIME = 300;
+const int ICEMAIL_TIME = 300 * BASELINE_DELAY;
// The maximum number of abilities any god can have
#define MAX_GOD_ABILITIES 5