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author | Johanna Ploog <j-p-e-g@users.sourceforge.net> | 2010-01-16 13:42:39 +0100 |
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committer | Johanna Ploog <j-p-e-g@users.sourceforge.net> | 2010-01-16 14:27:41 +0100 |
commit | a68c22639f6f3e95037b5fc1172eea2541e4c34d (patch) | |
tree | 7a3914b6b4195a213a0e1d4197d8c99e39c7c133 /crawl-ref/source/delay.cc | |
parent | 73fd97218337e3a0603c2496ed9beb5f2a4c71a4 (diff) | |
download | crawl-ref-a68c22639f6f3e95037b5fc1172eea2541e4c34d.tar.gz crawl-ref-a68c22639f6f3e95037b5fc1172eea2541e4c34d.zip |
In cmd-keys.h move vi keys further down, so they get listed in the help.
Oddly enough, if the vi keys get reassigned to something else, the help
screen doesn't switch to one of the other keys. This actually suits me
as someone reassigning the keys apparently has no intention of using
them but already knows what they do. (It does mean, however, that
reassigning another duplicate key will also not update the display.)
For players using the new Dvorak settings, the Dvorak vi keys get
displayed instead, which strikes me as much more useful.
Diffstat (limited to 'crawl-ref/source/delay.cc')
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