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authorJude Brown <bookofjude@users.sourceforge.net>2009-11-22 15:54:24 +1000
committerJude Brown <bookofjude@users.sourceforge.net>2009-11-22 15:54:24 +1000
commitab3ea04380fd89fb89f061ca6611b6a7cf4f11e1 (patch)
tree33fc646d34ad0e18687bdddfe3c8e68713d82ca2 /crawl-ref/source/delay.cc
parent15a43070d595df23a11d9f5b37114b15f1e32443 (diff)
downloadcrawl-ref-ab3ea04380fd89fb89f061ca6611b6a7cf4f11e1.tar.gz
crawl-ref-ab3ea04380fd89fb89f061ca6611b6a7cf4f11e1.zip
Stop Deep Dwarf MP from regenerating with spirit shield.
Don't allow Deep Dwarves to use spirit shields as a free source of regenerating HP. However, this simply stops natural regeneration. Potions of magic, crystal balls, staffs of channeling, and other God powers (Makhleb, Vehumet and Sif Muna) are still acceptable methods.
Diffstat (limited to 'crawl-ref/source/delay.cc')
-rw-r--r--crawl-ref/source/delay.cc4
1 files changed, 3 insertions, 1 deletions
diff --git a/crawl-ref/source/delay.cc b/crawl-ref/source/delay.cc
index ff8585be12..ba445ba920 100644
--- a/crawl-ref/source/delay.cc
+++ b/crawl-ref/source/delay.cc
@@ -1547,7 +1547,9 @@ void armour_wear_effects(const int item_slot)
{
set_mp(0, false);
mpr("You feel spirits watching over you.");
- }
+ if (you.species == SP_DEEP_DWARF)
+ mpr("Now linked to your health, your magic stops regenerating.");
+ }
break;
case SPARM_ARCHERY: