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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-02-02 19:57:43 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-02-02 19:57:43 +0000
commit73e93cb36fd23c84328abe78555a35009a57d2e7 (patch)
tree1545802d84da3401728b0bb55adc7dc16bde5dd7 /crawl-ref/source/delay.h
parent37a4ac33578a9a8e9366ce1e0686dbea42dc66b8 (diff)
downloadcrawl-ref-73e93cb36fd23c84328abe78555a35009a57d2e7.tar.gz
crawl-ref-73e93cb36fd23c84328abe78555a35009a57d2e7.zip
Make being caught in a net interrupt the stair delay, and disallow beholding
attempts (mermaid) while the player is taking some stairs. Also add a message for wielding a weapon of distortion. (I'm afraid there already used to be one that I've accidentally removed.) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3385 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/delay.h')
-rw-r--r--crawl-ref/source/delay.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/delay.h b/crawl-ref/source/delay.h
index 0e3f57f06c..d82a369d53 100644
--- a/crawl-ref/source/delay.h
+++ b/crawl-ref/source/delay.h
@@ -71,7 +71,7 @@ struct ait_hp_loss
};
void start_delay( delay_type type, int turns, int parm1 = 0, int parm2 = 0 );
-void stop_delay( void );
+void stop_delay( bool stop_stair_travel = false );
bool you_are_delayed( void );
delay_type current_delay_action( void );
int check_recital_audience( void );