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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-03-08 17:00:33 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-03-08 17:00:33 +0000 |
commit | 6760ab3170033b2ecceb6ced51e2de7a5d78d6fe (patch) | |
tree | 9d5ed416ad5402c17ae593404ca6589d8c07a3ba /crawl-ref/source/describe.cc | |
parent | 1854b1209c376c3e3359b4d8a54f9bbf38e1a5ba (diff) | |
download | crawl-ref-6760ab3170033b2ecceb6ced51e2de7a5d78d6fe.tar.gz crawl-ref-6760ab3170033b2ecceb6ced51e2de7a5d78d6fe.zip |
* Rarely, allow randart books to use entirely random names.
* Use monsters' 'x' descriptions as inf.title when hovering your mouse
over monster tiles.
* A bit of code cleanup.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9385 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/describe.cc')
-rw-r--r-- | crawl-ref/source/describe.cc | 24 |
1 files changed, 14 insertions, 10 deletions
diff --git a/crawl-ref/source/describe.cc b/crawl-ref/source/describe.cc index 80ba34ff21..cb8b69786a 100644 --- a/crawl-ref/source/describe.cc +++ b/crawl-ref/source/describe.cc @@ -331,7 +331,7 @@ static void _trim_randart_inscrip( item_def& item ) std::string randart_auto_inscription( const item_def& item ) { if (item.base_type == OBJ_BOOKS) - return(""); + return (""); const std::vector<std::string> propnames = _randart_propnames(item); @@ -2683,7 +2683,7 @@ static std::string _monster_stat_description(const monsters& mon) result << pronoun << " can sense the presence of invisible creatures.$"; // Unusual monster speed. - const int speed = mons_speed(&mon); + const int speed = mons_class_speed(mon.type); if (speed != 10) { result << pronoun << " is "; @@ -2711,7 +2711,9 @@ static std::string _monster_stat_description(const monsters& mon) return (result.str()); } -void get_monster_desc(const monsters& mons, describe_info &inf, bool force_seen) +// Fetches the monster's database description and reads it into inf. +void get_monster_db_desc(const monsters& mons, describe_info &inf, + bool force_seen) { // For undetected mimics describe mimicked item instead. if (!force_seen && mons_is_unknown_mimic(&mons)) @@ -2722,13 +2724,15 @@ void get_monster_desc(const monsters& mons, describe_info &inf, bool force_seen) return; } - inf.title = mons.full_name(DESC_CAP_A, true); + if (inf.title.empty()) + inf.title = mons.full_name(DESC_CAP_A, true); std::string db_name = mons.base_name(DESC_DBNAME, force_seen); if (mons_is_mimic(mons.type) && mons.type != MONS_GOLD_MIMIC) { - db_name = "mimic"; - inf.title = "A mimic"; + db_name = "mimic"; + if (inf.title.empty()) + inf.title = "A mimic"; } // Don't get description for player ghosts. @@ -2855,7 +2859,7 @@ void get_monster_desc(const monsters& mons, describe_info &inf, bool force_seen) { inf.body << "$" << mons_pronoun(static_cast<monster_type>(mons.type), PRONOUN_CAP, true) - << " is incapable of using stairs.$"; + << " is incapable of using stairs.$"; } if (mons_is_summoned(&mons)) @@ -2911,7 +2915,7 @@ void get_monster_desc(const monsters& mons, describe_info &inf, bool force_seen) has_item = true; } inf.body << " " << i << ") " - << mitm[mons.inv[i]].name(DESC_NOCAP_A, false, true); + << mitm[mons.inv[i]].name(DESC_NOCAP_A, false, true); } } #endif @@ -2920,12 +2924,12 @@ void get_monster_desc(const monsters& mons, describe_info &inf, bool force_seen) void describe_monsters(const monsters& mons, bool force_seen) { describe_info inf; - get_monster_desc(mons, inf, force_seen); + get_monster_db_desc(mons, inf, force_seen); print_description(inf); mouse_control mc(MOUSE_MODE_MORE); - // TODO enne - this should really move into get_monster_desc + // TODO enne - this should really move into get_monster_db_desc // and an additional tutorial string added to describe_info. if (Options.tutorial_left) tutorial_describe_monster(&mons); |