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authorDarshan Shaligram <dshaligram@users.sourceforge.net>2009-11-04 20:09:46 +0530
committerDarshan Shaligram <dshaligram@users.sourceforge.net>2009-11-04 20:15:34 +0530
commit9ad85435681ad82c7ef07d2083e40e525e2b0f55 (patch)
tree3b16cb1129c004ad90cce5c81486373557d5f272 /crawl-ref/source/describe.cc
parentf7c29d55ca91d539d64de5e120a5b2c301ccb938 (diff)
downloadcrawl-ref-9ad85435681ad82c7ef07d2083e40e525e2b0f55.tar.gz
crawl-ref-9ad85435681ad82c7ef07d2083e40e525e2b0f55.zip
Allow vaults to override monster spells with spells:<xyz>
Vaults can now override monster spell sets, or give non-casting monsters spells, and mark monsters as wizard or priest types. The M_ACTUAL_SPELLS, M_SPELLCASTER and M_PRIEST monster class flags are converted into MF_* flags at monster creation/polymorph time, and only the per-monster flags are checked when determining wizard/priestliness. See caveats in level_design.txt.
Diffstat (limited to 'crawl-ref/source/describe.cc')
-rw-r--r--crawl-ref/source/describe.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/describe.cc b/crawl-ref/source/describe.cc
index 612de87d5b..6d5b42bf67 100644
--- a/crawl-ref/source/describe.cc
+++ b/crawl-ref/source/describe.cc
@@ -2905,7 +2905,7 @@ void get_monster_db_desc(const monsters& mons, describe_info &inf,
inf.quote += quote2;
#if DEBUG_DIAGNOSTICS
- if (mons_class_flag( mons.type, M_SPELLCASTER ))
+ if (mons.can_use_spells())
{
const monster_spells &hspell_pass = mons.spells;
bool found_spell = false;