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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-04-15 07:53:58 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-04-15 07:53:58 +0000 |
commit | b3878ade17db57b348d950892108b77ace2aa8f0 (patch) | |
tree | df25e90759a2e74b9b331f4dc5c781250a500dc5 /crawl-ref/source/describe.cc | |
parent | cb371dc5d4f25044434fe5b632a769abf5b949ad (diff) | |
download | crawl-ref-b3878ade17db57b348d950892108b77ace2aa8f0.tar.gz crawl-ref-b3878ade17db57b348d950892108b77ace2aa8f0.zip |
Disallow monster vampires to drain monsters (and the player) if they
have no blood - and yes, this means that using the right Transformation
can help you avoid this. Also, never drain player vampires.
Occasionally equip monster vampires with potions of blood, which they
drink in times of emergency with a healing effect between !healing and
!heal wounds.
Don't allow the player to use the Bat Form transformation (or end said
transformation) if doing so would result in death by stat loss.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4236 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/describe.cc')
-rw-r--r-- | crawl-ref/source/describe.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/describe.cc b/crawl-ref/source/describe.cc index 2f487034f4..9f9d44e634 100644 --- a/crawl-ref/source/describe.cc +++ b/crawl-ref/source/describe.cc @@ -1646,7 +1646,6 @@ std::string get_item_description( const item_def &item, bool verbose, break; case OBJ_POTIONS: -#ifdef DEBUG_BLOOD_POTIONS // list content of timer vector for blood potions if (item.sub_type == POT_BLOOD || item.sub_type == POT_BLOOD_COAGULATED) @@ -1663,7 +1662,8 @@ std::string get_item_description( const item_def &item, bool verbose, for (int i = 0; i < timer.size(); i++) description << (timer[i].get_long()) << " "; } -#endif + break; + case OBJ_SCROLLS: case OBJ_ORBS: case OBJ_CORPSES: |