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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-01-03 23:07:39 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-01-03 23:07:39 +0000 |
commit | e2f74e90f41b7324f8b4e2fa880a1b32df131e68 (patch) | |
tree | ebb134a1b3a81e8c8c80b895f326a5050a75bf00 /crawl-ref/source/describe.cc | |
parent | 5c0a7e21f8aed760fde406bba577b696ad7f8e8a (diff) | |
download | crawl-ref-e2f74e90f41b7324f8b4e2fa880a1b32df131e68.tar.gz crawl-ref-e2f74e90f41b7324f8b4e2fa880a1b32df131e68.zip |
More tweaks of Zin:
1. Let sanctuaries shrink during the last few turns
rather than suddently disappear when it times out.
2. Introduce donations (and remove item sacrifice)
I suppose abilities will now have to become more
expensive pietywise. I raised the piety cost of
the sanctuary from 10 to 15, but that probably
won't be enough.
For the piety gain I introduced a new duration,
DUR_PIETY_POOL that is filled with
gold/200 * log(gold) upon donation and then
leaks with 5% chance per turn one piety point
into the actual piety.
All numbers are open for discussion and change.
Breaks saves.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3181 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/describe.cc')
-rw-r--r-- | crawl-ref/source/describe.cc | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/crawl-ref/source/describe.cc b/crawl-ref/source/describe.cc index 6227396e76..d67c27fde0 100644 --- a/crawl-ref/source/describe.cc +++ b/crawl-ref/source/describe.cc @@ -2295,14 +2295,16 @@ static std::string religion_help( god_type god ) switch(god) { case GOD_ZIN: + result += "Pray at one of " + god_name(god) + + "'s altars to part with your money."; + break; + case GOD_SHINING_ONE: if (!player_under_penance() && you.piety > 160 && !you.num_gifts[god]) { result += "You can pray at an altar to ask " + god_name(god) - + " to bless a "; - result += (god == GOD_ZIN ? "mace" : "long sword"); - result += "."; + + " to bless a long sword."; } break; @@ -2311,7 +2313,7 @@ static std::string religion_help( god_type god ) && !you.num_gifts[god]) { result += "You can pray at an altar to ask " + god_name(god) - + " to bless your weapon." EOL; + + " to bless your weapon." EOL; } // fall through case GOD_OKAWARU: @@ -2324,8 +2326,8 @@ static std::string religion_help( god_type god ) case GOD_NEMELEX_XOBEH: result += "You can pray to sacrifice all items on your square. " - "Inscribe items with !p, !* or =p to avoid sacrificing " - "them accidentally."; + "Inscribe items with !p, !* or =p to avoid sacrificing " + "them accidentally."; break; case GOD_VEHUMET: |