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authorDarshan Shaligram <dshaligram@users.sourceforge.net>2010-01-16 22:50:34 +0530
committerDarshan Shaligram <dshaligram@users.sourceforge.net>2010-01-16 22:50:49 +0530
commitc0aa968809c8d8ef88048edd667b12b297a68602 (patch)
treed7d3146cb30af8917fa2327ef9915158fab6bc71 /crawl-ref/source/dgn-height.h
parentfc861cd85fb2044058363096b391f1c21ec8e660 (diff)
downloadcrawl-ref-c0aa968809c8d8ef88048edd667b12b297a68602.tar.gz
crawl-ref-c0aa968809c8d8ef88048edd667b12b297a68602.zip
Experimental level builder changes for Swamp.
The Swamp now gets a border of trees and uses trees instead of walls. Swamp:5 vaults may need tweaking to fit in better.
Diffstat (limited to 'crawl-ref/source/dgn-height.h')
-rw-r--r--crawl-ref/source/dgn-height.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/crawl-ref/source/dgn-height.h b/crawl-ref/source/dgn-height.h
index 1ab5954db4..7732b5d9ca 100644
--- a/crawl-ref/source/dgn-height.h
+++ b/crawl-ref/source/dgn-height.h
@@ -89,10 +89,6 @@ public:
int_range island_aux_point_height_increment;
public:
- static dgn_island_plan shoals_islands(int margin);
- static dgn_island_plan snake_chambers(int margin);
-
-public:
void build(int nislands);
coord_def pick_and_remove_random_island();