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authorDarshan Shaligram <dshaligram@users.sourceforge.net>2009-12-28 18:56:12 +0530
committerDarshan Shaligram <dshaligram@users.sourceforge.net>2009-12-28 18:58:40 +0530
commitadcc6b42f200b5a4c7f75d5826884494684a587b (patch)
treea87e2989e483753613455b4c8d61391a4fd2a76d /crawl-ref/source/dgn-shoals.h
parent4bd11a2119ce0fd7f137233e16cd7f745c13a2dd (diff)
downloadcrawl-ref-adcc6b42f200b5a4c7f75d5826884494684a587b.tar.gz
crawl-ref-adcc6b42f200b5a4c7f75d5826884494684a587b.zip
Postprocess shoals levels to fix heightmap for vaults on the level so that the tide interacts reasonably with vaults.
Diffstat (limited to 'crawl-ref/source/dgn-shoals.h')
-rw-r--r--crawl-ref/source/dgn-shoals.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/dgn-shoals.h b/crawl-ref/source/dgn-shoals.h
index aae09ff653..f558f6606f 100644
--- a/crawl-ref/source/dgn-shoals.h
+++ b/crawl-ref/source/dgn-shoals.h
@@ -2,6 +2,7 @@
#define DGN_SHOALS_H
void prepare_shoals(int level_number);
+void shoals_postprocess_level();
void shoals_apply_tides(int turns_elapsed);
#endif