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author | ennewalker <ennewalker@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-03-28 05:31:36 +0000 |
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committer | ennewalker <ennewalker@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-03-28 05:31:36 +0000 |
commit | 17d51dec2e404928c52bd4358c66703285f1eb0f (patch) | |
tree | 0dfd58f79f2359a887fbb94a65c68d33b426f324 /crawl-ref/source/direct.h | |
parent | e7c257339952a377b86b78e88397e35c12851a87 (diff) | |
download | crawl-ref-17d51dec2e404928c52bd4358c66703285f1eb0f.tar.gz crawl-ref-17d51dec2e404928c52bd4358c66703285f1eb0f.zip |
* Monster list is now placed to the left of the view if the terminal is wide enough to make better use of available space.
* Added init.txt options for monster list placement.
mlist_min_height - minimum items in the monster list (default: 5)
mlist_force_inline - force the monster list to be between hud and messages
* Fixed some (but not all) problems with the monster list being updated properly when monsters appear.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3909 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/direct.h')
-rw-r--r-- | crawl-ref/source/direct.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/crawl-ref/source/direct.h b/crawl-ref/source/direct.h index 8caedfa583..896cb6d60c 100644 --- a/crawl-ref/source/direct.h +++ b/crawl-ref/source/direct.h @@ -49,6 +49,7 @@ public: coord_def msgsz; // Size of the message pane. coord_def mlistp; // Left-top pos of the monster list. coord_def mlistsz; // Size of the monster list. + bool mlist_inline; // Is the mlist inline or in its own column? crawl_view_buffer vbuf; // Buffer for drawing the main game map. @@ -66,6 +67,9 @@ public: static const int hud_min_width = 41; static const int hud_min_gutter = 3; static const int hud_max_gutter = 6; + static const int mlist_gutter = 1; + static const int mlist_min_width = 14; + static const int mlist_max_width = 26; private: coord_def last_player_pos; |