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authorRobert Vollmert <rvollmert@gmx.net>2009-10-17 00:16:20 +0200
committerRobert Vollmert <rvollmert@gmx.net>2009-10-17 00:16:20 +0200
commit241ceb5971b5c87b58e7f28f9fee417230561a5d (patch)
tree8e3a0781c9ba03971f8880fe6923337a50f45409 /crawl-ref/source/directn.cc
parentf6e6b6b7151af9290c0597acb1995ed157378529 (diff)
downloadcrawl-ref-241ceb5971b5c87b58e7f28f9fee417230561a5d.tar.gz
crawl-ref-241ceb5971b5c87b58e7f28f9fee417230561a5d.zip
Globally replace see_grid by see_cell.
Diffstat (limited to 'crawl-ref/source/directn.cc')
-rw-r--r--crawl-ref/source/directn.cc16
1 files changed, 8 insertions, 8 deletions
diff --git a/crawl-ref/source/directn.cc b/crawl-ref/source/directn.cc
index 45aaacbdcb..44459c2131 100644
--- a/crawl-ref/source/directn.cc
+++ b/crawl-ref/source/directn.cc
@@ -299,7 +299,7 @@ static bool _mon_submerged_in_water(const monsters *mon)
return (false);
return (grd(mon->pos()) == DNGN_SHALLOW_WATER
- && see_grid(mon->pos())
+ && see_cell(mon->pos())
&& !player_monster_visible(mon)
&& !mons_flies(mon));
}
@@ -381,7 +381,7 @@ static void _direction_again(dist& moves, targetting_type restricts,
if (you.prev_grd_targ != coord_def(0, 0))
{
- if (!see_grid(you.prev_grd_targ))
+ if (!see_cell(you.prev_grd_targ))
{
moves.isCancel = true;
@@ -909,7 +909,7 @@ bool _dist_ok(const dist& moves, int range, targ_mode_type mode,
{
if (!moves.isCancel && moves.isTarget)
{
- if (!see_grid(moves.target))
+ if (!see_cell(moves.target))
{
mpr("Sorry, you can't target what you can't see.",
MSGCH_EXAMINE_FILTER);
@@ -1758,7 +1758,7 @@ std::string get_terse_square_desc(const coord_def &gc)
desc = you.your_name;
else if (!map_bounds(gc))
desc = unseen_desc;
- else if (!see_grid(gc))
+ else if (!see_cell(gc))
{
if (is_terrain_seen(gc))
{
@@ -1794,7 +1794,7 @@ std::string get_terse_square_desc(const coord_def &gc)
void terse_describe_square(const coord_def &c, bool in_range)
{
- if (!see_grid(c))
+ if (!see_cell(c))
_describe_oos_square(c);
else if (in_bounds(c) )
_describe_cell(c, in_range);
@@ -1806,7 +1806,7 @@ void get_square_desc(const coord_def &c, describe_info &inf,
// NOTE: Keep this function in sync with full_describe_square.
// Don't give out information for things outside LOS
- if (!see_grid(c))
+ if (!see_cell(c))
return;
const monsters* mons = monster_at(c);
@@ -1849,7 +1849,7 @@ void full_describe_square(const coord_def &c)
// NOTE: Keep this function in sync with get_square_desc.
// Don't give out information for things outside LOS
- if (!see_grid(c))
+ if (!see_cell(c))
return;
const monsters* mons = monster_at(c);
@@ -2049,7 +2049,7 @@ static bool _find_monster( const coord_def& where, int mode, bool need_path,
return (false);
// Monster in LOS but only via glass walls, so no direct path.
- if (need_path && !see_grid_no_trans(where))
+ if (need_path && !see_cell_no_trans(where))
return (false);
if (!_mons_is_valid_target(mon, mode, range))