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authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-18 09:33:06 +0000
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-18 09:33:06 +0000
commit3adabca6afdfb742967318d121b06c27d9845f32 (patch)
tree68e3f773d09ca9694d96b69be387c25729ead6d5 /crawl-ref/source/directn.cc
parent90f5308b717e6838fff3a50dcd9bf9318d24d2ca (diff)
downloadcrawl-ref-3adabca6afdfb742967318d121b06c27d9845f32.tar.gz
crawl-ref-3adabca6afdfb742967318d121b06c27d9845f32.zip
Actors are now always visible to themselves. If an actor should behave
differently if it is invisble yet can't see invisible then that will have to be be special cased, rather than using can_see() or visible_to(). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8541 c06c8d41-db1a-0410-9941-cceddc491573
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