diff options
author | Haran Pilpel <haranp@users.sourceforge.net> | 2010-01-16 08:35:15 +0200 |
---|---|---|
committer | Haran Pilpel <haranp@users.sourceforge.net> | 2010-01-16 08:35:15 +0200 |
commit | 6dc4f972a25d496deecd55d60bee5ea31523d7dd (patch) | |
tree | 170e66e2122b10155cdc7a74b8bc204322511c27 /crawl-ref/source/directn.cc | |
parent | cd1279820c73e2d44d5ca58f1cf62f2ee0bc769d (diff) | |
download | crawl-ref-6dc4f972a25d496deecd55d60bee5ea31523d7dd.tar.gz crawl-ref-6dc4f972a25d496deecd55d60bee5ea31523d7dd.zip |
Fix for bug 438: when drawing Dance, and probably creating dancing weapons
in other ways too, we would call _maybe_init_tilenum_props, which tries to
get the basetile for the dancing weapon, which crashes because we haven't
given it the weapon yet (this was all happening in create_monster().)
This is a major hack; someone more familiar with tiles should fix this
better.
Diffstat (limited to 'crawl-ref/source/directn.cc')
0 files changed, 0 insertions, 0 deletions