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authorAdam Borowski <kilobyte@angband.pl>2009-10-09 14:46:00 +0200
committerAdam Borowski <kilobyte@angband.pl>2009-10-09 14:46:00 +0200
commit6fb64ab3ac64b81a0891bdbbdd5c0b5d2d9b933c (patch)
tree890a713803c73b7412c3dc3192f40998a827ec0f /crawl-ref/source/directn.cc
parent477b8798b39a01bf4a73697eefe0ae131a12d47d (diff)
downloadcrawl-ref-6fb64ab3ac64b81a0891bdbbdd5c0b5d2d9b933c.tar.gz
crawl-ref-6fb64ab3ac64b81a0891bdbbdd5c0b5d2d9b933c.zip
Trees -- a new wall type, can be seen through (2nd square blocks LOS).
Available as 't' for vault builders. Can be ignited using wands of fire, but the fire can't be controlled.
Diffstat (limited to 'crawl-ref/source/directn.cc')
-rw-r--r--crawl-ref/source/directn.cc2
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/directn.cc b/crawl-ref/source/directn.cc
index 1882388af6..c15a6f09a8 100644
--- a/crawl-ref/source/directn.cc
+++ b/crawl-ref/source/directn.cc
@@ -2654,6 +2654,8 @@ static std::string _base_feature_desc(dungeon_feature_type grid,
return ("translucent stone wall");
case DNGN_CLEAR_PERMAROCK_WALL:
return ("translucent unnaturally hard rock wall");
+ case DNGN_TREES:
+ return ("Trees");
case DNGN_ORCISH_IDOL:
if (you.species == SP_HILL_ORC)
return ("idol of Beogh");