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authorRobert Vollmert <rvollmert@gmx.net>2009-10-27 14:39:25 +0100
committerRobert Vollmert <rvollmert@gmx.net>2009-10-27 14:39:25 +0100
commit588ba77a56ffc7262ee41f4f744129371c5bdc75 (patch)
tree5a8ec38ea750616165320ff03c9a7726fa1e2260 /crawl-ref/source/dlua.cc
parente98848e2ee8357947a5f31084eb5a7c33f46ecd2 (diff)
downloadcrawl-ref-588ba77a56ffc7262ee41f4f744129371c5bdc75.tar.gz
crawl-ref-588ba77a56ffc7262ee41f4f744129371c5bdc75.zip
Move Lua monster bindings into the dungeon lua.
They appear to be used only for ziggurat monster placement, and I'm finding it hard to see a safe use of these for the user. Correct me if I'm wrong.
Diffstat (limited to 'crawl-ref/source/dlua.cc')
-rw-r--r--crawl-ref/source/dlua.cc1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/dlua.cc b/crawl-ref/source/dlua.cc
index d80c64118c..24fd13356f 100644
--- a/crawl-ref/source/dlua.cc
+++ b/crawl-ref/source/dlua.cc
@@ -271,6 +271,7 @@ void init_dungeon_lua()
dluaopen_crawl(dlua);
dluaopen_file(dlua);
dluaopen_mapgrd(dlua);
+ dluaopen_monsters(dlua);
dluaopen_you(dlua);
luaL_openlib(dlua, "dgn", dgn_dlib, 0);