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author | Robert Vollmert <rvollmert@gmx.net> | 2009-10-27 14:39:25 +0100 |
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committer | Robert Vollmert <rvollmert@gmx.net> | 2009-10-27 14:39:25 +0100 |
commit | 588ba77a56ffc7262ee41f4f744129371c5bdc75 (patch) | |
tree | 5a8ec38ea750616165320ff03c9a7726fa1e2260 /crawl-ref/source/dlua.cc | |
parent | e98848e2ee8357947a5f31084eb5a7c33f46ecd2 (diff) | |
download | crawl-ref-588ba77a56ffc7262ee41f4f744129371c5bdc75.tar.gz crawl-ref-588ba77a56ffc7262ee41f4f744129371c5bdc75.zip |
Move Lua monster bindings into the dungeon lua.
They appear to be used only for ziggurat monster placement, and
I'm finding it hard to see a safe use of these for the user.
Correct me if I'm wrong.
Diffstat (limited to 'crawl-ref/source/dlua.cc')
-rw-r--r-- | crawl-ref/source/dlua.cc | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/dlua.cc b/crawl-ref/source/dlua.cc index d80c64118c..24fd13356f 100644 --- a/crawl-ref/source/dlua.cc +++ b/crawl-ref/source/dlua.cc @@ -271,6 +271,7 @@ void init_dungeon_lua() dluaopen_crawl(dlua); dluaopen_file(dlua); dluaopen_mapgrd(dlua); + dluaopen_monsters(dlua); dluaopen_you(dlua); luaL_openlib(dlua, "dgn", dgn_dlib, 0); |