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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-11-17 01:27:33 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-11-17 01:27:33 +0000
commit0d0e71a16332b45819be7afa7015786c37804361 (patch)
treefea948e7d8dfc9091b63b6c0e56b1d42f7d7a270 /crawl-ref/source/dungeon.cc
parent1f3c5e509becf1b55638286522648c602cfd9b8e (diff)
downloadcrawl-ref-0d0e71a16332b45819be7afa7015786c37804361.tar.gz
crawl-ref-0d0e71a16332b45819be7afa7015786c37804361.zip
Add the attack types AT_PUNCH and AT_KICK, and make draconian monks use
them, since they don't get weapons. These are currently identical to AT_HIT, except that they don't use a weapon, as with the already existing AT_TAIL_SLAP. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7454 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/dungeon.cc')
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