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authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2008-12-29 05:59:51 +0000
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2008-12-29 05:59:51 +0000
commit3744c360da8fefca3e74ec098b9478df017f6b3f (patch)
treee3cac9c77ce17fc60c982f8677194764a3bcedcd /crawl-ref/source/dungeon.cc
parent3ccb84a86f21de5797a5a2480711233fb38ea9d5 (diff)
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Differentiate between god gift monsters and non-gift monsters with a god via
MF_GOD_GIFT. When a non-god gift priestly monster is first created it will be given a god: orcs Beogh, mummies Kikubaaqudgha or Yredelemnul, and deep elves Kikubaaqudgha, Yredelemnul or Makhleb. Monster spell announcments/messages for priestly monsters now uses the name of their god. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8008 c06c8d41-db1a-0410-9941-cceddc491573
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