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authorDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-11-28 21:09:15 -0600
committerDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-11-28 21:09:15 -0600
commit400edb7e919f99a9c6caa24dc6e21caf91297f01 (patch)
tree83b06cf768e8fad9efd912eb5214c5f1efc88479 /crawl-ref/source/dungeon.cc
parentfbaa9dc16130eaccb9b9aed0ccfdc508536e2c78 (diff)
downloadcrawl-ref-400edb7e919f99a9c6caa24dc6e21caf91297f01.tar.gz
crawl-ref-400edb7e919f99a9c6caa24dc6e21caf91297f01.zip
Simplify the multiple chances for unique maps to be placed.
0 to <= 3 is the same as 0 to < 4, so it's actually 4 chances, not 3.
Diffstat (limited to 'crawl-ref/source/dungeon.cc')
-rw-r--r--crawl-ref/source/dungeon.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/dungeon.cc b/crawl-ref/source/dungeon.cc
index 9baca8cfa2..c0147fb63b 100644
--- a/crawl-ref/source/dungeon.cc
+++ b/crawl-ref/source/dungeon.cc
@@ -3600,7 +3600,7 @@ static int _place_uniques(int level_number, char level_type)
bool map_placed = false;
- for (int i = 0; i <= 3; i++)
+ for (int i = 0; i < 4; i++)
{
if (map_placed)
continue;