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authorJesse Luehrs <doy@tozt.net>2010-01-10 15:27:55 -0600
committerJesse Luehrs <doy@tozt.net>2010-01-10 15:27:55 -0600
commit4671c6a94508ce36afbfe653d1f6f327d02e9674 (patch)
tree4cb3541a50b7360d5afe13f7fde2c4524263a586 /crawl-ref/source/dungeon.cc
parented0a77dc2fd6ef95e499c8e2e622a21c5c3a34af (diff)
downloadcrawl-ref-4671c6a94508ce36afbfe653d1f6f327d02e9674.tar.gz
crawl-ref-4671c6a94508ce36afbfe653d1f6f327d02e9674.zip
tweak the parameters a bit more
Diffstat (limited to 'crawl-ref/source/dungeon.cc')
-rw-r--r--crawl-ref/source/dungeon.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/dungeon.cc b/crawl-ref/source/dungeon.cc
index 495e9e9c09..4c54ea6d17 100644
--- a/crawl-ref/source/dungeon.cc
+++ b/crawl-ref/source/dungeon.cc
@@ -1844,8 +1844,8 @@ static void _build_dungeon_level(int level_number, int level_type)
if (player_in_branch(BRANCH_LAIR))
{
int depth = player_branch_depth() + 1;
- _ruin_level(depth / 2, 10, 5 + depth / 2);
- _add_plant_clumps();
+ _ruin_level(depth / 4 + 1, depth, depth / 2 + 5);
+ _add_plant_clumps(20 - depth * 2, 20 - depth / 2, depth / 2);
}
const unsigned nvaults = Level_Vaults.size();