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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-05-27 15:22:09 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-05-27 15:22:09 +0000
commit70ce5c5c0ce725bdb808bc5d5e7b216a7707e911 (patch)
treebaa3b8b30850dc1133af3c0d50772cb618fd98d3 /crawl-ref/source/dungeon.cc
parent48897bf56eb09968aa14e171ac323d40719428d3 (diff)
downloadcrawl-ref-70ce5c5c0ce725bdb808bc5d5e7b216a7707e911.tar.gz
crawl-ref-70ce5c5c0ce725bdb808bc5d5e7b216a7707e911.zip
Add yet another new channel MSGCH_FRIEND_ACTION that
simple_monster_message uses instead of MSGCH_PLAIN if the monster in question is friendly, and such messages (e.g. "Your imp blinks", but also all other similar messages) won't interrupt resting nor running. Also clean up travel.cc a bit, esp. the traversable_grid check that now simply uses a for loop rather than list all traversable grids. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5297 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/dungeon.cc')
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