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author | Adam Borowski <kilobyte@angband.pl> | 2009-10-14 14:16:55 +0200 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2009-10-14 14:16:55 +0200 |
commit | 8a134b6ef9aefd2facbc62c650976a8942d57729 (patch) | |
tree | 2aa60512bb14cb3aacca3f1ef223b9de2c4f4435 /crawl-ref/source/dungeon.cc | |
parent | fb3daeef1a7ce56f42831a9477a7f8e7f07f11b1 (diff) | |
download | crawl-ref-8a134b6ef9aefd2facbc62c650976a8942d57729.tar.gz crawl-ref-8a134b6ef9aefd2facbc62c650976a8942d57729.zip |
Remove deprecated map glyphs: S, H, Z.
Diffstat (limited to 'crawl-ref/source/dungeon.cc')
-rw-r--r-- | crawl-ref/source/dungeon.cc | 18 |
1 files changed, 1 insertions, 17 deletions
diff --git a/crawl-ref/source/dungeon.cc b/crawl-ref/source/dungeon.cc index 1a22de6180..91842b35c3 100644 --- a/crawl-ref/source/dungeon.cc +++ b/crawl-ref/source/dungeon.cc @@ -4984,7 +4984,6 @@ static void _vault_grid( vault_placement &place, case '*': case '|': case 'O': // definite rune - case 'Z': // definite orb { int item_made = NON_ITEM; object_class_type which_class = OBJ_RANDOM; @@ -5002,11 +5001,6 @@ static void _vault_grid( vault_placement &place, which_class = OBJ_RANDOM; which_type = OBJ_RANDOM; } - else if (vgrid == 'Z') - { - which_class = OBJ_ORBS; - which_type = ORB_ZOT; - } else if (vgrid == '|' || (vgrid == 'O' && place.num_runes > 0)) { which_class = RANDOM_ELEMENT(_acquirement_item_classes); @@ -5045,7 +5039,7 @@ static void _vault_grid( vault_placement &place, } which_depth = place.level_number; - if (vgrid == '|' || vgrid == 'O' || vgrid == 'Z') + if (vgrid == '|' || vgrid == 'O') which_depth = MAKE_GOOD_ITEM; else if (vgrid == '*') which_depth = 5 + (place.level_number * 2); @@ -5065,16 +5059,6 @@ static void _vault_grid( vault_placement &place, if (vgrid >= 'd' && vgrid <= 'k') _dgn_place_item_explicit(vgrid - 'd', where, place, place.level_number); - if (vgrid == 'S' || vgrid == 'H') - { - const monster_type mtype = ((vgrid == 'H') ? MONS_ORANGE_STATUE - : MONS_SILVER_STATUE); - - grd(where) = DNGN_FLOOR; - - create_monster(mgen_data::hostile_at(mtype, where)); - } - // Finally, handle grids that place monsters {dlb}: if (vgrid >= '0' && vgrid <= '9') { |