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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-07-01 22:49:33 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-07-01 22:49:33 +0000
commit9d50c76de535f99c039fbd1250eadb8554cedcbb (patch)
tree587642b0ffc9642cd1198adc292699062b3b311b /crawl-ref/source/dungeon.cc
parent633a81c7f6b92c1e85f9efde063a01bf3ac34f27 (diff)
downloadcrawl-ref-9d50c76de535f99c039fbd1250eadb8554cedcbb.tar.gz
crawl-ref-9d50c76de535f99c039fbd1250eadb8554cedcbb.zip
For Tiles, use some of the other wall types in the Abyss as well to make
it more interesting. The rest is mostly clean-up. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6307 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/dungeon.cc')
-rw-r--r--crawl-ref/source/dungeon.cc1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/dungeon.cc b/crawl-ref/source/dungeon.cc
index d2541ea9c8..2a6a86b555 100644
--- a/crawl-ref/source/dungeon.cc
+++ b/crawl-ref/source/dungeon.cc
@@ -445,6 +445,7 @@ void dgn_set_grid_colour_at(const coord_def &c, int colour)
env.grid_colours(c) = colour;
if (!dgn_colour_grid.get())
dgn_colour_grid.reset( new dungeon_colour_grid );
+
(*dgn_colour_grid)(c) = coloured_feature(grd(c), colour);
}
}